net.minecraft.server.v1_14_R1

public class LootItemFunctionFillPlayerHead$a

extends LootItemFunctionConditional$c<LootItemFunctionFillPlayerHead>

cpr$a
net.minecraft.class_3668$class_3669
net.minecraft.world.storage.loot.functions.FillPlayerHead$Serializer
net.minecraft.server.v1_14_R1.LootItemFunctionFillPlayerHead$a

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
a(com.google.gson.JsonObject arg0, cpr arg1, com.google.gson.JsonSerializationContext arg2)
method_15957(com.google.gson.JsonObject arg0, class_3668 arg1, com.google.gson.JsonSerializationContext arg2)
func_186532_a(com.google.gson.JsonObject arg0, FillPlayerHead arg1, com.google.gson.JsonSerializationContext arg2)
public LootItemFunctionFillPlayerHead
a(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1, cqy[] arg2)
method_15958(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1, class_209[] arg2)
func_186530_b(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1, ILootCondition[] arg2)