net.minecraft.client.model.dragon

public class DragonHeadModel

extends SkullModel

dnd
net.minecraft.client.model.dragon.DragonHeadModel
net.minecraft.class_626
net.minecraft.client.render.entity.model.DragonHeadEntityModel
net.minecraft.client.renderer.tileentity.model.DragonHeadModel

字段概要

修饰符与类型字段
private final ModelPart
b
head
field_3638
head
field_187070_a
private final ModelPart
c
jaw
field_3639
jaw
field_187071_b

构造函数概要

修饰符构造函数
public (float arg0)

方法概要

修饰符与类型方法
public void
a(float arg0, float arg1, float arg2)
setupAnim(float arg0, float arg1, float arg2)
method_2821(float arg0, float arg1, float arg2)
render(float arg0, float arg1, float arg2)
func_225603_a_(float arg0, float arg1, float arg2)
public void
a(cyi arg0, cyl arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
func_225598_a_(MatrixStack arg0, IVertexBuilder arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)