net.minecraft.client.particle

public class FireworkParticles$Starter

extends NoRenderParticle

dol$e
net.minecraft.client.particle.FireworkParticles$Starter
net.minecraft.class_677$class_681
net.minecraft.client.particle.FireworksSparkParticle$FireworkParticle
net.minecraft.client.particle.FireworkParticle$Starter

字段概要

修饰符与类型字段
private int
a
life
field_3808
age
field_92042_ax
private final ParticleEngine
A
engine
field_3805
particleManager
field_92040_ay
private ListTag
B
explosions
field_3806
explosions
field_92039_az
private boolean
C
twinkleDelay
field_3807
flicker
field_92041_a

构造函数概要

修饰符构造函数
public (Level arg0, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleEngine particleManager, CompoundTag tag)

方法概要

修饰符与类型方法
public void
a()
tick()
method_3070()
tick()
func_189213_a()
private boolean
c()
isFarAwayFromCamera()
method_3029()
isFar()
func_92037_i()
private void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
createParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
method_3030(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
addExplosionParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
func_92034_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
private void
a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
createParticleBall(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
method_3031(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
explodeBall(double size, int amount, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
func_92035_a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
private void
a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
createParticleShape(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
method_3028(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
explodeStar(double size, double[][] pattern, int[] colors, int[] fadeColors, boolean trail, boolean flicker, boolean keepShape)
func_92038_a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
private void
a(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
createParticleBurst(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
method_3032(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
explodeBurst(int[] colors, int[] fadeColors, boolean trail, boolean flocker)
func_92036_a(int[] arg0, int[] arg1, boolean arg2, boolean arg3)