历史 - net.minecraft.client.particle.FireworkParticles$Starter

1.21.11

名称

hch$e

hkz$e

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gud$e

hch$e

字段

int: D, life, field_3808, age, f_106754_

int: c, life, field_3808, age, f_106754_

ParticleEngine: E, engine, field_3805, particleManager, f_106755_

ParticleEngine: d, engine, field_3805, particleManager, f_106755_

boolean: G, twinkleDelay, field_3807, flicker, f_106753_

boolean: f, twinkleDelay, field_3807, flicker, f_106753_

List<FireworkExplosion>: F, explosions, field_3806, explosions, f_106752_

List<FireworkExplosion>: e, explosions, field_3806, explosions, f_106752_

构造函数

方法

1.21.8

名称

guc$e

gud$e

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

goh$e

guc$e

字段

构造函数

方法

1.21.5

名称

gis$e

goh$e

字段

构造函数

方法

1.21.4

名称

gic$e

gis$e

字段

构造函数

方法

1.21.3

名称

gbx$e

gic$e

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gao$e

gbx$e

字段

构造函数

方法

1.20.6

名称

fqg$e

gao$e

字段

int: a, life, field_3808, age, f_106754_

int: D, life, field_3808, age, f_106754_

ParticleEngine: b, engine, field_3805, particleManager, f_106755_

ParticleEngine: E, engine, field_3805, particleManager, f_106755_

ListTag: D, explosions, field_3806, explosions, f_106752_

boolean: E, twinkleDelay, field_3807, flicker, f_106753_

boolean: G, twinkleDelay, field_3807, flicker, f_106753_

double[][]: a, CREEPER_PARTICLE_COORDS, field_49565, CREEPER_PATTERN, f_314340_

double[][]: b, STAR_PARTICLE_COORDS, field_49566, STAR_PATTERN, f_314345_

List<FireworkExplosion>: F, explosions, field_3806, explosions, f_106752_

构造函数

(ClientLevel, double, double, double, double, double, double, ParticleEngine, CompoundTag)

(ClientLevel, double, double, double, double, double, double, ParticleEngine, List<FireworkExplosion>)

方法

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, createParticle, method_3030, addExplosionParticle, m_106767_

void (double, int, int[], int[], boolean, boolean): a, createParticleBall, method_3031, explodeBall, m_106778_

void (double, double[][], int[], int[], boolean, boolean, boolean): a, createParticleShape, method_3028, explodeStar, m_106785_

void (int[], int[], boolean, boolean): a, createParticleBurst, method_3032, explodeBurst, m_106793_

void (double, double, double, double, double, double, it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.ints.IntList, boolean, boolean): a, createParticle, method_3030, addExplosionParticle, m_106767_

void (double, int, it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.ints.IntList, boolean, boolean): a, createParticleBall, method_3031, explodeBall, m_106778_

void (double, double[][], it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.ints.IntList, boolean, boolean, boolean): a, createParticleShape, method_3028, explodeStar, m_106785_

void (it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.ints.IntList, boolean, boolean): a, createParticleBurst, method_3032, explodeBurst, m_106793_

1.20.4

名称

fli$e

fqg$e

字段

构造函数

方法

1.20.2

名称

fha$e

fli$e

字段

构造函数

方法

1.20.1

名称

ffm$e

fha$e

字段

构造函数

方法

1.19.4

名称

fbb$e

ffm$e

字段

构造函数

方法

1.19.3

名称

ewy$e

fbb$e

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_3994_

net.minecraft.src.C_3988_$C_3994_

字段

构造函数

方法

1.19.1

名称

eva$e

ewy$e

字段

构造函数

方法

1.19

名称

eoc$e

eva$e

net.minecraft.src.C_3988_$C_3994_

net.minecraft.src.C_3994_

字段

构造函数

方法

1.18.2

名称

emv$e

eoc$e

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ekr$e

emv$e

字段

构造函数

方法

1.17.1

名称

ekq$e

ekr$e

字段

构造函数

方法

1.17

名称

dxv$e

ekq$e

net.minecraft.client.particle.FireworkParticle$Starter

net.minecraft.src.C_3988_$C_3994_

字段

int: a, life, field_3808, age, field_92042_ax

int: a, life, field_3808, age, f_106754_

ParticleEngine: b, engine, field_3805, particleManager, field_92040_ay

ParticleEngine: b, engine, field_3805, particleManager, f_106755_

ListTag: B, explosions, field_3806, explosions, field_92039_az

ListTag: D, explosions, field_3806, explosions, f_106752_

boolean: C, twinkleDelay, field_3807, flicker, field_92041_a

boolean: E, twinkleDelay, field_3807, flicker, f_106753_

构造函数

方法

void (): a, tick, method_3070, tick, func_189213_a

void (): a, tick, method_3070, tick, m_5989_

boolean (): c, isFarAwayFromCamera, method_3029, isFar, func_92037_i

boolean (): c, isFarAwayFromCamera, method_3029, isFar, m_106798_

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, createParticle, method_3030, addExplosionParticle, func_92034_a

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, createParticle, method_3030, addExplosionParticle, m_106767_

void (double, int, int[], int[], boolean, boolean): a, createParticleBall, method_3031, explodeBall, func_92035_a

void (double, int, int[], int[], boolean, boolean): a, createParticleBall, method_3031, explodeBall, m_106778_

void (double, double[][], int[], int[], boolean, boolean, boolean): a, createParticleShape, method_3028, explodeStar, func_92038_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, createParticleShape, method_3028, explodeStar, m_106785_

void (int[], int[], boolean, boolean): a, createParticleBurst, method_3032, explodeBurst, func_92036_a

void (int[], int[], boolean, boolean): a, createParticleBurst, method_3032, explodeBurst, m_106793_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dxn$e

dxv$e

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dzo$e

dxn$e

字段

构造函数

方法

1.16.1

名称

doo$e

dzo$e

字段

ParticleEngine: A, engine, field_3805, particleManager, field_92040_ay

ParticleEngine: b, engine, field_3805, particleManager, field_92040_ay

构造函数

(Level, double, double, double, double, double, double, ParticleEngine, CompoundTag)

(ClientLevel, double, double, double, double, double, double, ParticleEngine, CompoundTag)

方法

1.15.2

名称

dol$e

doo$e

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dlc$e

dol$e

字段

int: C, life, field_3808, age, field_92042_ax

int: a, life, field_3808, age, field_92042_ax

ParticleEngine: D, engine, field_3805, particleManager, field_92040_ay

ParticleEngine: A, engine, field_3805, particleManager, field_92040_ay

ListTag: E, explosions, field_3806, explosions, field_92039_az

ListTag: B, explosions, field_3806, explosions, field_92039_az

boolean: F, twinkleDelay, field_3807, flicker, field_92041_a

boolean: C, twinkleDelay, field_3807, flicker, field_92041_a

构造函数

方法

1.14.4

名称

dio$e

dlc$e

net.minecraft.client.particle.FireworkParticles$Starter

字段

int: C, field_3808, age, field_92042_ax

int: C, life, field_3808, age, field_92042_ax

ParticleManager: D, field_3805, particleManager, field_92040_ay

ParticleEngine: D, engine, field_3805, particleManager, field_92040_ay

NBTTagList: E, field_3806, explosions, field_92039_az

ListTag: E, explosions, field_3806, explosions, field_92039_az

boolean: F, field_3807, flicker, field_92041_a

boolean: F, twinkleDelay, field_3807, flicker, field_92041_a

构造函数

方法

void (): a, method_3070, tick, func_189213_a

void (): a, tick, method_3070, tick, func_189213_a

boolean (): c, method_3029, isFar, func_92037_i

boolean (): c, isFarAwayFromCamera, method_3029, isFar, func_92037_i

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, method_3030, addExplosionParticle, func_92034_a

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, createParticle, method_3030, addExplosionParticle, func_92034_a

void (double, int, int[], int[], boolean, boolean): a, method_3031, explodeBall, func_92035_a

void (double, int, int[], int[], boolean, boolean): a, createParticleBall, method_3031, explodeBall, func_92035_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, method_3028, explodeStar, func_92038_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, createParticleShape, method_3028, explodeStar, func_92038_a

void (int[], int[], boolean, boolean): a, method_3032, explodeBurst, func_92036_a

void (int[], int[], boolean, boolean): a, createParticleBurst, method_3032, explodeBurst, func_92036_a

1.14.3

名称

dik$e

dio$e

net.minecraft.client.particle.FireworksSparkParticle$FireworkParticle

字段

int: C, field_3808, field_92042_ax

int: C, field_3808, age, field_92042_ax

ParticleManager: D, field_3805, field_92040_ay

ParticleManager: D, field_3805, particleManager, field_92040_ay

NBTTagList: E, field_3806, field_92039_az

NBTTagList: E, field_3806, explosions, field_92039_az

boolean: F, field_3807, field_92041_a

boolean: F, field_3807, flicker, field_92041_a

构造函数

方法

void (): a, method_3070, func_189213_a

void (): a, method_3070, tick, func_189213_a

boolean (): c, method_3029, func_92037_i

boolean (): c, method_3029, isFar, func_92037_i

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, method_3030, func_92034_a

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, method_3030, addExplosionParticle, func_92034_a

void (double, int, int[], int[], boolean, boolean): a, method_3031, func_92035_a

void (double, int, int[], int[], boolean, boolean): a, method_3031, explodeBall, func_92035_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, method_3028, func_92038_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, method_3028, explodeStar, func_92038_a

void (int[], int[], boolean, boolean): a, method_3032, func_92036_a

void (int[], int[], boolean, boolean): a, method_3032, explodeBurst, func_92036_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dii$e

dik$e

字段

构造函数

方法

1.14

名称

dii$e

net.minecraft.class_677$class_681

net.minecraft.client.particle.FireworkParticle$Starter

字段

int: C, field_3808, field_92042_ax

ParticleManager: D, field_3805, field_92040_ay

NBTTagList: E, field_3806, field_92039_az

boolean: F, field_3807, field_92041_a

构造函数

(World, double, double, double, double, double, double, ParticleManager, NBTTagCompound)

方法

void (): a, method_3070, func_189213_a

boolean (): c, method_3029, func_92037_i

void (double, double, double, double, double, double, int[], int[], boolean, boolean): a, method_3030, func_92034_a

void (double, int, int[], int[], boolean, boolean): a, method_3031, func_92035_a

void (double, double[][], int[], int[], boolean, boolean, boolean): a, method_3028, func_92038_a

void (int[], int[], boolean, boolean): a, method_3032, func_92036_a