net.minecraft.client.renderer.entity

class VindicatorRenderer$1

extends ItemInHandLayer<Vindicator, IllagerModel<Vindicator>>

dxp$1
net.minecraft.client.renderer.entity.VindicatorRenderer$1
net.minecraft.class_962$1
net.minecraft.client.render.entity.VindicatorEntityRenderer$1
net.minecraft.client.renderer.entity.VindicatorRenderer$1

构造函数概要

修饰符构造函数
(VindicatorRenderer arg0, RenderLayerParent arg1)

方法概要

修饰符与类型方法
public void
a(cyi arg0, dqq arg1, int arg2, axj arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, Vindicator arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_17156(class_4587 arg0, class_4597 arg1, int arg2, class_1632 arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, VindicatorEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, VindicatorEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)