net.minecraft.client.renderer.entity.layers

public class HorseArmorLayer

extends RenderLayer<Horse, HorseModel<Horse>>

dyp
net.minecraft.client.renderer.entity.layers.HorseArmorLayer
net.minecraft.class_4073
net.minecraft.client.render.entity.feature.HorseArmorFeatureRenderer
net.minecraft.client.renderer.entity.layers.LeatherHorseArmorLayer

字段概要

修饰符与类型字段
private final HorseModel<Horse>
a
model
field_18228
model
field_215341_a

构造函数概要

修饰符构造函数
public (RenderLayerParent<Horse, HorseModel<Horse>> arg0)

方法概要

修饰符与类型方法
public void
a(cyi arg0, dqq arg1, int arg2, aud arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, Horse arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_18658(class_4587 arg0, class_4597 arg1, int arg2, class_1498 arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, HorseEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, HorseEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)