net.minecraft.world.level.levelgen.structure

class WoodlandMansionPieces$SimpleGrid

clv$g
net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$SimpleGrid
net.minecraft.class_3471$class_3478
net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$SimpleGrid
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$g

字段概要

修饰符与类型字段
private final int[][]
a
grid
field_15451
field_191148_a
private final int
b
width
field_15454
field_191149_b
private final int
c
height
field_15453
field_191150_c
private final int
d
valueIfOutside
field_15452
field_191151_d

构造函数概要

修饰符构造函数
public (int arg0, int arg1, int arg2)

方法概要

修饰符与类型方法
public void
a(int arg0, int arg1, int arg2)
set(int arg0, int arg1, int arg2)
method_15065(int arg0, int arg1, int arg2)
func_191144_a(int arg0, int arg1, int arg2)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4)
set(int arg0, int arg1, int arg2, int arg3, int arg4)
method_15062(int arg0, int arg1, int arg2, int arg3, int arg4)
func_191142_a(int arg0, int arg1, int arg2, int arg3, int arg4)
public int
a(int arg0, int arg1)
get(int arg0, int arg1)
method_15066(int arg0, int arg1)
func_191145_a(int arg0, int arg1)
public void
a(int arg0, int arg1, int arg2, int arg3)
setif(int arg0, int arg1, int arg2, int arg3)
method_15061(int arg0, int arg1, int arg2, int arg3)
func_197588_a(int arg0, int arg1, int arg2, int arg3)
public boolean
b(int arg0, int arg1, int arg2)
edgesTo(int arg0, int arg1, int arg2)
method_15067(int arg0, int arg1, int arg2)
func_191147_b(int arg0, int arg1, int arg2)