net.minecraft.world.level.levelgen.structure

public class WoodlandMansionPieces$WoodlandMansionPiece

extends TemplateStructurePiece

clv$i
net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$WoodlandMansionPiece
net.minecraft.class_3471$class_3480
net.minecraft.structure.WoodlandMansionGenerator$Piece
net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$MansionTemplate
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$i

字段概要

修饰符与类型字段
private final String
d
templateName
field_15455
template
field_191082_d
private final Rotation
e
rotation
field_15457
rotation
field_191083_e
private final Mirror
f
mirror
field_15456
mirror
field_191084_f

构造函数概要

修饰符构造函数
public (StructureManager arg0, String arg1, BlockPos arg2, Rotation arg3)
public (StructureManager arg0, String arg1, BlockPos arg2, Rotation arg3, Mirror arg4)
public (StructureManager arg0, CompoundTag arg1)

方法概要

修饰符与类型方法
private void
a(cml arg0)
loadTemplate(StructureManager arg0)
method_15068(class_3485 arg0)
func_191081_a(TemplateManager arg0)
protected void
a(jt arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
protected void
a(String arg0, fk arg1, bju arg2, Random arg3, cky arg4)
handleDataMarker(String arg0, BlockPos arg1, LevelAccessor arg2, Random arg3, BoundingBox arg4)
method_15026(String arg0, class_2338 arg1, class_1936 arg2, Random arg3, class_3341 arg4)
handleMetadata(String arg0, BlockPos arg1, IWorld arg2, Random arg3, BlockBox arg4)
func_186175_a(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)