net.minecraft.client.model

public class DrownedModel<T extends Zombie>

extends ZombieModel<T>

All mapped superinterfaces:

ArmedModel, HeadedModel

dkt
net.minecraft.client.model.DrownedModel
net.minecraft.class_564
net.minecraft.client.render.entity.model.DrownedEntityModel
net.minecraft.client.renderer.entity.model.DrownedModel

构造函数概要

修饰符构造函数
public (float scale, float arg1, int textureWidth, int arg3)
public (float arg0, boolean arg1)

方法概要

修饰符与类型方法
public void
a(T arg0, float arg1, float arg2, float arg3)
prepareMobModel(T arg0, float arg1, float arg2, float arg3)
method_17077(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17134(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)