net.minecraft.client.renderer.debug

public class PathfindingRenderer

implements DebugRenderer$SimpleDebugRenderer

dtw
net.minecraft.client.renderer.debug.PathfindingRenderer
net.minecraft.class_868
net.minecraft.client.render.debug.PathfindingDebugRenderer
net.minecraft.client.renderer.debug.PathfindingDebugRenderer

字段概要

修饰符与类型字段
private final Map<Integer, Path>
a
pathMap
field_4616
paths
field_188291_b
private final Map<Integer, Float>
b
pathMaxDist
field_4617
field_188292_c
private final Map<Integer, Long>
c
creationMap
field_4615
pathTimes
field_188293_d

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
a(int arg0, cqn arg1, float arg2)
addPath(int arg0, Path arg1, float arg2)
method_3869(int arg0, class_11 arg1, float arg2)
addPath(int id, Path path, float arg2)
func_188289_a(int arg0, Path arg1, float arg2)
public void
a(cyi arg0, dqq arg1, double arg2, double arg3, double arg4)
render(PoseStack arg0, MultiBufferSource arg1, double arg2, double arg3, double arg4)
method_23109(class_4587 arg0, class_4597 arg1, double arg2, double arg3, double arg4)
render(MatrixStack arg0, VertexConsumerProvider arg1, double arg2, double arg3, double arg4)
func_225619_a_(MatrixStack arg0, IRenderTypeBuffer arg1, double arg2, double arg3, double arg4)
public static void
a(cqn arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
renderPath(Path arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
method_23118(class_11 arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
drawPath(Path path, float nodeSize, boolean arg2, boolean drawLabels, double cameraX, double cameraY, double cameraZ)
func_229032_a_(Path arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
private static void
b(cqn arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
doRenderPath(Path arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
method_23121(class_11 arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
drawPathInternal(Path path, float nodeSize, boolean arg2, boolean drawLabels, double cameraX, double cameraY, double cameraZ)
func_229034_b_(Path arg0, float arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6)
public static void
a(cqn arg0, double arg1, double arg2, double arg3)
renderPathLine(Path arg0, double arg1, double arg2, double arg3)
method_23117(class_11 arg0, double arg1, double arg2, double arg3)
drawPathLines(Path path, double cameraX, double cameraY, double cameraZ)
func_229031_a_(Path arg0, double arg1, double arg2, double arg3)
private static float
a(fk arg0, double arg1, double arg2, double arg3)
distanceToCamera(BlockPos arg0, double arg1, double arg2, double arg3)
method_23119(class_2338 arg0, double arg1, double arg2, double arg3)
getManhattanDistance(BlockPos pos, double x, double y, double z)
func_229033_a_(BlockPos arg0, double arg1, double arg2, double arg3)