net.minecraft.client.renderer.entity

public class TntRenderer

extends EntityRenderer<PrimedTnt>

dxj
net.minecraft.client.renderer.entity.TntRenderer
net.minecraft.class_956
net.minecraft.client.render.entity.TntEntityRenderer
net.minecraft.client.renderer.entity.TNTRenderer

构造函数概要

修饰符构造函数
public (EntityRenderDispatcher arg0)

方法概要

修饰符与类型方法
public void
a(avz arg0, float arg1, float arg2, cyi arg3, dqq arg4, int arg5)
render(PrimedTnt arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_4135(class_1541 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5)
render(TntEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5)
func_225623_a_(TNTEntity arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5)
public ResourceLocation
a(avz arg0)
getTextureLocation(PrimedTnt arg0)
method_4136(class_1541 arg0)
getTexture(TntEntity arg0)
func_110775_a(TNTEntity arg0)