net.minecraft.client.renderer.entity

public class VexRenderer

extends HumanoidMobRenderer<Vex, VexModel>

All mapped superinterfaces:

RenderLayerParent

dxn
net.minecraft.client.renderer.entity.VexRenderer
net.minecraft.class_960
net.minecraft.client.render.entity.VexEntityRenderer
net.minecraft.client.renderer.entity.VexRenderer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
VEX_LOCATION
field_4801
TEXTURE
field_191343_a
private static final ResourceLocation
g
VEX_CHARGING_LOCATION
field_4802
CHARGING_TEXTURE
field_191344_j

构造函数概要

修饰符构造函数
public (EntityRenderDispatcher arg0)

方法概要

修饰符与类型方法
protected int
a(axi arg0, float arg1)
getBlockLightLevel(Vex arg0, float arg1)
method_24092(class_1634 arg0, float arg1)
getBlockLight(VexEntity arg0, float arg1)
func_225624_a_(VexEntity arg0, float arg1)
public ResourceLocation
a(axi arg0)
getTextureLocation(Vex arg0)
method_4144(class_1634 arg0)
getTexture(VexEntity arg0)
func_110775_a(VexEntity arg0)
protected void
a(axi arg0, cyi arg1, float arg2)
scale(Vex arg0, PoseStack arg1, float arg2)
method_4143(class_1634 arg0, class_4587 arg1, float arg2)
scale(VexEntity arg0, MatrixStack arg1, float arg2)
func_225620_a_(VexEntity arg0, MatrixStack arg1, float arg2)