net.minecraft.client.renderer.entity

public class BoatRenderer

extends EntityRenderer<Boat>

efw
net.minecraft.client.renderer.entity.BoatRenderer
net.minecraft.class_881
net.minecraft.client.render.entity.BoatEntityRenderer
net.minecraft.client.renderer.entity.BoatRenderer

字段概要

修饰符与类型字段
private static final ResourceLocation[]
e
BOAT_TEXTURE_LOCATIONS
field_4648
TEXTURES
field_110782_f
protected final BoatModel
a
model
field_4647
model
field_76998_a

构造函数概要

修饰符构造函数
public (EntityRenderDispatcher arg0)

方法概要

修饰符与类型方法
public void
a(bft arg0, float arg1, float arg2, dhl arg3, ebz arg4, int arg5)
render(Boat arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_3888(class_1690 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5)
render(BoatEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5)
func_225623_a_(BoatEntity arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5)
public ResourceLocation
a(bft arg0)
getTextureLocation(Boat arg0)
method_3891(class_1690 arg0)
getTexture(BoatEntity arg0)
func_110775_a(BoatEntity arg0)