net.minecraft.world.entity.ai.behavior

public class BecomePassiveIfMemoryPresent

extends Behavior<LivingEntity>

aqg
net.minecraft.world.entity.ai.behavior.BecomePassiveIfMemoryPresent
net.minecraft.class_4808
net.minecraft.entity.ai.brain.task.PacifyTask
net.minecraft.entity.ai.brain.task.RandomlyStopAttackingTask
net.minecraft.server.v1_16_R1.BehaviorPacify

字段概要

修饰符与类型字段
private final int
b
pacifyDuration
field_22287
duration
field_233858_b_

构造函数概要

修饰符构造函数
public (MemoryModuleType<?> requiredMemoryModuleType, int duration)

方法概要

修饰符与类型方法
protected void
a(zd arg0, aoy arg1, long arg2)
start(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18920(class_3218 arg0, class_1309 arg1, long arg2)
run(ServerWorld arg0, LivingEntity arg1, long arg2)
func_212831_a_(ServerWorld arg0, LivingEntity arg1, long arg2)