net.minecraft.client.gui

class Font$StringRenderOutput

implements FormattedCharSink

dkr$a
net.minecraft.client.gui.Font$StringRenderOutput
net.minecraft.class_327$class_5232
net.minecraft.client.font.TextRenderer$Drawer
net.minecraft.client.gui.FontRenderer$CharacterRenderer

字段概要

修饰符与类型字段
final MultiBufferSource
a
bufferSource
field_24239
vertexConsumers
field_238427_a_
private final boolean
c
dropShadow
field_24241
shadow
field_238429_c_
private final float
d
dimFactor
field_24242
brightnessMultiplier
field_238430_d_
private final float
e
r
field_24243
red
field_238431_e_
private final float
f
g
field_24244
green
field_238432_f_
private final float
g
b
field_24245
blue
field_238433_g_
private final float
h
a
field_24246
alpha
field_238434_h_
private final Matrix4f
i
pose
field_24247
matrix
field_238435_i_
private final boolean
j
seeThrough
field_24248
seeThrough
field_238436_j_
private final int
k
packedLightCoords
field_24249
light
field_238437_k_
private float
l
x
field_24250
x
field_238438_l_
private float
m
y
field_24251
y
field_238439_m_
private List<BakedGlyph$Effect>
n
effects
field_24252
rectangles
field_238440_n_

构造函数概要

修饰符构造函数
public (Font arg0, MultiBufferSource vertexConsumers, float x, float y, int color, boolean shadow, Matrix4f matrix, boolean seeThrough, int light)

方法概要

修饰符与类型方法
private void
a(dmw$a arg0)
addEffect(BakedGlyph$Effect arg0)
method_27532(class_382$class_328 arg0)
addRectangle(GlyphRenderer$Rectangle rectangle)
func_238442_a_(TexturedGlyph$Effect arg0)
public boolean
accept(int arg0, ob arg1, int arg2)
accept(int arg0, Style arg1, int arg2)
accept(int arg0, class_2583 arg1, int arg2)
accept(int arg0, Style arg1, int arg2)
accept(int arg0, Style arg1, int arg2)
public float
a(int arg0, float arg1)
finish(int arg0, float arg1)
method_27531(int arg0, float arg1)
drawLayer(int underlineColor, float x)
func_238441_a_(int arg0, float arg1)