net.minecraft.world.level.block

public class FrostedIceBlock

extends IceBlock

All mapped superinterfaces:

ItemLike

bwt
net.minecraft.world.level.block.FrostedIceBlock
net.minecraft.class_2360
net.minecraft.block.FrostedIceBlock
net.minecraft.block.FrostedIceBlock
net.minecraft.server.v1_16_R2.BlockIceFrost

字段概要

修饰符与类型字段
public static final IntegerProperty
a
AGE
field_11097
AGE
field_185682_a

构造函数概要

修饰符构造函数
public (BlockBehaviour$Properties arg0)

方法概要

修饰符与类型方法
public void
b(cee arg0, aag arg1, fx arg2, Random arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public void
a(cee arg0, aag arg1, fx arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
private boolean
e(cee arg0, bru arg1, fx arg2)
slightlyMelt(BlockState arg0, Level arg1, BlockPos arg2)
method_10201(class_2680 arg0, class_1937 arg1, class_2338 arg2)
increaseAge(BlockState state, World world, BlockPos pos)
func_196455_e(BlockState arg0, World arg1, BlockPos arg2)
public void
a(cee arg0, bru arg1, fx arg2, bul arg3, fx arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
private boolean
a(bqz arg0, fx arg1, int arg2)
fewerNeigboursThan(BlockGetter arg0, BlockPos arg1, int arg2)
method_10202(class_1922 arg0, class_2338 arg1, int arg2)
canMelt(BlockView world, BlockPos pos, int maxNeighbors)
func_196456_a(IBlockReader arg0, BlockPos arg1, int arg2)
protected void
a(cef$a<bul, cee> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public ItemStack
a(bqz arg0, fx arg1, cee arg2)
getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)