历史 - net.minecraft.world.level.block.FrostedIceBlock

1.21.11

名称

dyg

edb

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dtj

dyg

字段

构造函数

方法

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, m_53592_

boolean (BlockState, Level, BlockPos): d, slightlyMelt, method_10201, increaseAge, m_53592_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dqx

dtj

字段

构造函数

方法

1.21.5

名称

dmt

dqx

字段

构造函数

方法

boolean (BlockState, Level, BlockPos): f, slightlyMelt, method_10201, increaseAge, m_53592_

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, m_53592_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

1.21.4

名称

dns

dmt

字段

构造函数

方法

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

名称

djd

dns

字段

构造函数

方法

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, m_53592_

boolean (BlockState, Level, BlockPos): f, slightlyMelt, method_10201, increaseAge, m_53592_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dig

djd

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

1.20.6

名称

czv

dig

字段

构造函数

方法

1.20.4

名称

cvw

czv

字段

IntegerProperty: b, AGE, field_11097, AGE, f_53561_

IntegerProperty: c, AGE, field_11097, AGE, f_53561_

int: a, MAX_AGE, field_31096, MAX_AGE, f_153268_

int: b, MAX_AGE, field_31096, MAX_AGE, f_153268_

int: c, NEIGHBORS_TO_AGE, field_31097, NEIGHBORS_CHECKED_ON_SCHEDULED_TICK, f_153269_

int: f, NEIGHBORS_TO_AGE, field_31097, NEIGHBORS_CHECKED_ON_SCHEDULED_TICK, f_153269_

int: d, NEIGHBORS_TO_MELT, field_31098, NEIGHBORS_CHECKED_ON_NEIGHBOR_UPDATE, f_153270_

int: g, NEIGHBORS_TO_MELT, field_31098, NEIGHBORS_CHECKED_ON_NEIGHBOR_UPDATE, f_153270_

com.mojang.serialization.MapCodec<FrostedIceBlock>: a, CODEC, field_46358, CODEC, f_302227_

构造函数

方法

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

com.mojang.serialization.MapCodec<FrostedIceBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

名称

cso

cvw

字段

构造函数

方法

1.20.1

名称

csg

cso

字段

构造函数

方法

1.19.4

名称

cpq

csg

字段

构造函数

方法

1.19.3

名称

cmn

cpq

字段

构造函数

方法

1.19.2

名称

字段

int: c, NEIGHBORS_TO_AGE, field_31097, field_31097, f_153269_

int: c, NEIGHBORS_TO_AGE, field_31097, NEIGHBORS_CHECKED_ON_SCHEDULED_TICK, f_153269_

int: d, NEIGHBORS_TO_MELT, field_31098, field_31098, f_153270_

int: d, NEIGHBORS_TO_MELT, field_31098, NEIGHBORS_CHECKED_ON_NEIGHBOR_UPDATE, f_153270_

构造函数

方法

1.19.1

名称

clq

cmn

net.minecraft.world.level.block.BlockIceFrost

字段

构造函数

方法

1.19

名称

cgi

clq

net.minecraft.world.level.block.BlockIceFrost

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

名称

cfq

cgi

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cch

cfq

字段

构造函数

方法

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

名称

ccg

cch

字段

构造函数

方法

1.17

名称

bww

ccg

net.minecraft.block.FrostedIceBlock

net.minecraft.src.C_1794_

net.minecraft.server.v1_16_R3.BlockIceFrost

net.minecraft.world.level.block.BlockIceFrost

字段

IntegerProperty: a, AGE, field_11097, AGE, field_185682_a

IntegerProperty: b, AGE, field_11097, AGE, f_53561_

int: a, MAX_AGE, field_31096, MAX_AGE, f_153268_

int: c, NEIGHBORS_TO_AGE, field_31097, field_31097, f_153269_

int: d, NEIGHBORS_TO_MELT, field_31098, field_31098, f_153270_

构造函数

方法

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, func_196455_e

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, m_53592_

boolean (BlockGetter, BlockPos, int): a, fewerNeigboursThan, method_10202, canMelt, func_196456_a

boolean (BlockGetter, BlockPos, int): a, fewerNeigboursThan, method_10202, canMelt, m_53565_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bwt

bww

net.minecraft.server.v1_16_R2.BlockIceFrost

net.minecraft.server.v1_16_R3.BlockIceFrost

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bxz

bwt

net.minecraft.server.v1_16_R1.BlockIceFrost

net.minecraft.server.v1_16_R2.BlockIceFrost

字段

构造函数

方法

1.16.1

名称

brn

bxz

net.minecraft.server.v1_15_R1.BlockIceFrost

net.minecraft.server.v1_16_R1.BlockIceFrost

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

名称

brk

brn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bpa

brk

net.minecraft.server.v1_14_R1.BlockIceFrost

net.minecraft.server.v1_15_R1.BlockIceFrost

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

名称

bov

bpa

net.minecraft.world.level.block.FrostedIceBlock

字段

BlockStateInteger: a, field_11097, AGE, field_185682_a

IntegerProperty: a, AGE, field_11097, AGE, field_185682_a

构造函数

方法

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, World, BlockPosition): e, method_10201, increaseAge, func_196455_e

boolean (BlockState, Level, BlockPos): e, slightlyMelt, method_10201, increaseAge, func_196455_e

boolean (IBlockAccess, BlockPosition, int): a, method_10202, canMelt, func_196456_a

boolean (BlockGetter, BlockPos, int): a, fewerNeigboursThan, method_10202, canMelt, func_196456_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.3

名称

bor

bov

net.minecraft.block.FrostedIceBlock

字段

BlockStateInteger: a, field_11097, field_185682_a

BlockStateInteger: a, field_11097, AGE, field_185682_a

构造函数

方法

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, World, BlockPosition): e, method_10201, func_196455_e

boolean (IBlockData, World, BlockPosition): e, method_10201, increaseAge, func_196455_e

boolean (IBlockAccess, BlockPosition, int): a, method_10202, func_196456_a

boolean (IBlockAccess, BlockPosition, int): a, method_10202, canMelt, func_196456_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

boq

bor

字段

构造函数

方法

1.14

名称

bew

boq

net.minecraft.class_2360

net.minecraft.block.BlockFrostedIce

net.minecraft.block.FrostedIceBlock

net.minecraft.server.v1_13_R2.BlockIceFrost

net.minecraft.server.v1_14_R1.BlockIceFrost

字段

BlockStateInteger: a, field_185682_a

BlockStateInteger: a, field_11097, field_185682_a

构造函数

方法

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IBlockData, World, BlockPosition): c, func_196455_e

boolean (IBlockData, World, BlockPosition): e, method_10201, func_196455_e

boolean (IBlockAccess, BlockPosition, int): a, func_196456_a

boolean (IBlockAccess, BlockPosition, int): a, method_10202, func_196456_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

名称

bev

bew

字段

构造函数

方法

1.13.1

名称

ben

bev

net.minecraft.server.v1_13_R1.BlockIceFrost

net.minecraft.server.v1_13_R2.BlockIceFrost

字段

构造函数

方法

1.13

名称

aqt

ben

net.minecraft.server.v1_12_R1.BlockIceFrost

net.minecraft.server.v1_13_R1.BlockIceFrost

字段

构造函数

()

(Block$Info)

方法

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (int): a, func_176203_a, fromLegacyData

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

int (World, BlockPosition): c, func_185680_c

void (World, BlockPosition, IBlockData, Random, boolean): a, func_185681_a

BlockStateList (): b, func_180661_e, getStateList

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

boolean (IBlockData, World, BlockPosition): c, func_196455_e

boolean (IBlockAccess, BlockPosition, int): a, func_196456_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aqr

aqt

字段

构造函数

方法

1.12

名称

anq

aqr

net.minecraft.server.v1_11_R1.BlockIceFrost

net.minecraft.server.v1_12_R1.BlockIceFrost

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

ano

anq

字段

构造函数

方法

1.11

名称

amb

ano

net.minecraft.server.v1_10_R1.BlockIceFrost

net.minecraft.server.v1_11_R1.BlockIceFrost

字段

构造函数

方法

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

alo

amb

net.minecraft.server.v1_9_R2.BlockIceFrost

net.minecraft.server.v1_10_R1.BlockIceFrost

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockIceFrost

net.minecraft.server.v1_9_R2.BlockIceFrost

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

alo

net.minecraft.block.BlockFrostedIce

net.minecraft.server.v1_9_R1.BlockIceFrost

字段

BlockStateInteger: a, field_185682_a

构造函数

()

方法

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (int): a, func_176203_a, fromLegacyData

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

int (World, BlockPosition): c, func_185680_c

void (World, BlockPosition, IBlockData, Random, boolean): a, func_185681_a

BlockStateList (): b, func_180661_e, getStateList

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a