net.minecraft.world.level.levelgen.structure

public class OceanRuinFeature$OceanRuinStart

extends StructureStart<OceanRuinConfiguration>

crm$a
net.minecraft.world.level.levelgen.structure.OceanRuinFeature$OceanRuinStart
net.minecraft.class_3411$class_3412
net.minecraft.world.gen.feature.OceanRuinFeature$Start
net.minecraft.world.gen.feature.structure.OceanRuinStructure$Start
net.minecraft.server.v1_16_R3.WorldGenFeatureOceanRuin$a

构造函数概要

修饰符构造函数
public (StructureFeature<OceanRuinConfiguration> arg0, int arg1, int arg2, BoundingBox arg3, int arg4, long arg5)

方法概要

修饰符与类型方法
public void
a(gn arg0, cfy arg1, csw arg2, int arg3, int arg4, bsv arg5, cmi arg6)
generatePieces(RegistryAccess arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, OceanRuinConfiguration arg6)
method_28948(class_5455 arg0, class_2794 arg1, class_3485 arg2, int arg3, int arg4, class_1959 arg5, class_3114 arg6)
init(DynamicRegistryManager arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, OceanRuinFeatureConfig arg6)
func_230364_a_(DynamicRegistries arg0, ChunkGenerator arg1, TemplateManager arg2, int arg3, int arg4, Biome arg5, OceanRuinConfig arg6)