net.minecraft.client.renderer.entity.layers

public class HorseArmorLayer

extends RenderLayer<Horse, HorseModel<Horse>>

fig
net.minecraft.client.renderer.entity.layers.HorseArmorLayer
net.minecraft.class_4073
net.minecraft.client.render.entity.feature.HorseArmorFeatureRenderer
net.minecraft.src.C_4435_

字段概要

修饰符与类型字段
private final HorseModel<Horse>
a
model
field_18228
model
f_117017_

构造函数概要

修饰符构造函数
public (RenderLayerParent<Horse, HorseModel<Horse>> context, EntityModelSet loader)

方法概要

修饰符与类型方法
public void
a(eaq arg0, ezs arg1, int arg2, bpc arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, Horse arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_18658(class_4587 arg0, class_4597 arg1, int arg2, class_1498 arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, HorseEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
m_6494_(C_3181_ p_117033_, C_4139_ p_117034_, int p_117035_, C_928_ p_117036_, float p_117037_, float p_117038_, float p_117039_, float p_117040_, float p_117041_, float arg9)