net.minecraft.network.protocol.game

public class ClientboundPlayerCombatKillPacket

implements Packet<ClientGamePacketListener>

vi
net.minecraft.network.protocol.game.ClientboundPlayerCombatKillPacket
net.minecraft.class_5892
net.minecraft.network.packet.s2c.play.DeathMessageS2CPacket
net.minecraft.src.C_141856_
net.minecraft.network.protocol.game.ClientboundPlayerCombatKillPacket

字段概要

修饰符与类型字段
private final int
a
playerId
field_29133
entityId
f_179058_
private final int
b
killerId
field_29134
killerId
f_179059_
private final Component
c
message
field_29135
message
f_179060_

构造函数概要

修饰符构造函数
public (CombatTracker damageTracker, Component message)
public (int entityId, int killerId, Component message)
public (FriendlyByteBuf buf)

方法概要

修饰符与类型方法
public void
a(qx arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_5779_(C_4983_ arg0)
public void
a(tf arg0)
handle(ClientGamePacketListener arg0)
method_34143(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public boolean
a()
isSkippable()
method_11051()
isWritingErrorSkippable()
m_6588_()
public int
b()
getKillerId()
method_36153()
getKillerId()
m_179077_()
public int
c()
getPlayerId()
method_34144()
getEntityId()
m_179078_()
public Component
d()
getMessage()
method_34145()
getMessage()
m_179079_()