net.minecraft.world.entity.ai.behavior

public class BecomePassiveIfMemoryPresent

extends Behavior<LivingEntity>

bdn
net.minecraft.world.entity.ai.behavior.BecomePassiveIfMemoryPresent
net.minecraft.class_4808
net.minecraft.entity.ai.brain.task.PacifyTask
net.minecraft.src.C_568_
net.minecraft.world.entity.ai.behavior.BehaviorPacify

字段概要

修饰符与类型字段
private final int
a
pacifyDuration
field_22287
duration
f_22514_

构造函数概要

修饰符构造函数
public (MemoryModuleType<?> requiredMemoryModuleType, int duration)

方法概要

修饰符与类型方法
protected void
a(agg arg0, bcc arg1, long arg2)
start(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18920(class_3218 arg0, class_1309 arg1, long arg2)
run(ServerWorld arg0, LivingEntity arg1, long arg2)
m_6735_(C_12_ p_22520_, C_524_ p_22521_, long arg2)