public class GoToWantedItem<E extends LivingEntity>
extends Behavior<E>
| bej | |
| net.minecraft.world.entity.ai.behavior.GoToWantedItem | |
| net.minecraft.class_4815 | |
| net.minecraft.entity.ai.brain.task.WalkToNearestVisibleWantedItemTask | |
| net.minecraft.src.C_594_ | |
| net.minecraft.world.entity.ai.behavior.BehaviorFindAdmirableItem |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private final Predicate<E> |
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| private final int |
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| private final float |
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构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (float speed, boolean requiresWalkTarget, int radius) |
| public | (Predicate<E> startCondition, float speed, boolean requiresWalkTarget, int radius) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| protected boolean |
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| protected void |
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| private boolean |
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| private ItemEntity |
|