public class StayCloseToTarget<E extends LivingEntity>
extends Behavior<E>
| bgd | |
| net.minecraft.world.entity.ai.behavior.StayCloseToTarget | |
| net.minecraft.class_7297 | |
| net.minecraft.entity.ai.brain.task.WalkTowardsLookTargetTask | |
| net.minecraft.src.C_213015_ | |
| net.minecraft.world.entity.ai.behavior.StayCloseToTarget |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private final Function<LivingEntity, Optional<PositionTracker>> |
| ||||||||||
| private final int |
| ||||||||||
| private final int |
| ||||||||||
| private final float |
|
构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (Function<LivingEntity, Optional<PositionTracker>> lookTargetFunction, int completionRange, int searchRange, float speed) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| protected boolean |
| ||||||||||
| protected void |
|