net.minecraft.world.level.block.entity

public class BeaconBlockEntity

extends BlockEntity implements MenuProvider

All mapped superinterfaces:

MenuProvider, MenuConstructor

ctd
net.minecraft.world.level.block.entity.BeaconBlockEntity
net.minecraft.class_2580
net.minecraft.block.entity.BeaconBlockEntity
net.minecraft.src.C_1981_
net.minecraft.world.level.block.entity.TileEntityBeacon

字段概要

修饰符与类型字段
private static final int
f
MAX_LEVELS
field_31304
field_31304
f_155085_
public static final MobEffect[][]
a
BEACON_EFFECTS
field_11801
EFFECTS_BY_LEVEL
f_58646_
private static final Set<MobEffect>
g
VALID_EFFECTS
field_11798
EFFECTS
f_58647_
public static final int
b
DATA_LEVELS
field_31300
field_31300
f_155081_
public static final int
c
DATA_PRIMARY
field_31301
field_31301
f_155082_
public static final int
d
DATA_SECONDARY
field_31302
field_31302
f_155083_
public static final int
e
NUM_DATA_VALUES
field_31303
field_31303
f_155084_
private static final int
h
BLOCKS_CHECK_PER_TICK
field_31305
field_31305
f_155086_
List<BeaconBlockEntity$BeaconBeamSection>
i
beamSections
field_19177
beamSegments
f_58648_
private List<BeaconBlockEntity$BeaconBeamSection>
j
checkingBeamSections
field_19178
field_19178
f_58649_
int
k
levels
field_11803
level
f_58650_
private int
l
lastCheckY
field_19179
minY
f_58651_
MobEffect
m
primaryPower
field_11795
primary
f_58652_
MobEffect
q
secondaryPower
field_11799
secondary
f_58653_
private Component
r
name
field_11793
customName
f_58654_
private LockCode
s
lockKey
field_17377
lock
f_58655_
private final ContainerData
t
dataAccess
field_17378
propertyDelegate
f_58656_

构造函数概要

修饰符构造函数
public (BlockPos pos, BlockState state)

方法概要

修饰符与类型方法
public static void
a(cgx arg0, gt arg1, cvo arg2, ctd arg3)
tick(Level arg0, BlockPos arg1, BlockState arg2, BeaconBlockEntity arg3)
method_16896(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2580 arg3)
tick(World world, BlockPos pos, BlockState state, BeaconBlockEntity blockEntity)
m_155107_(C_1596_ p_155108_, C_4675_ p_155109_, C_2064_ p_155110_, C_1981_ p_155111_)
private static int
a(cgx arg0, int arg1, int arg2, int arg3)
updateBase(Level arg0, int arg1, int arg2, int arg3)
method_20293(class_1937 arg0, int arg1, int arg2, int arg3)
updateLevel(World world, int x, int y, int z)
m_155092_(C_1596_ p_155093_, int p_155094_, int p_155095_, int p_155096_)
public void
ab_()
setRemoved()
method_11012()
markRemoved()
m_7651_()
private static void
a(cgx arg0, gt arg1, int arg2, bbe arg3, bbe arg4)
applyEffects(Level arg0, BlockPos arg1, int arg2, MobEffect arg3, MobEffect arg4)
method_10940(class_1937 arg0, class_2338 arg1, int arg2, class_1291 arg3, class_1291 arg4)
applyPlayerEffects(World world, BlockPos pos, int beaconLevel, StatusEffect primaryEffect, StatusEffect secondaryEffect)
m_155097_(C_1596_ p_155098_, C_4675_ p_155099_, int p_155100_, C_496_ p_155101_, C_496_ p_155102_)
public static void
a(cgx arg0, gt arg1, ajv arg2)
playSound(Level arg0, BlockPos arg1, SoundEvent arg2)
method_10938(class_1937 arg0, class_2338 arg1, class_3414 arg2)
playSound(World world, BlockPos pos, SoundEvent sound)
m_155103_(C_1596_ p_155104_, C_4675_ p_155105_, C_123_ p_155106_)
public List<BeaconBlockEntity$BeaconBeamSection>
c()
getBeamSections()
method_10937()
getBeamSegments()
m_58702_()
public ClientboundBlockEntityDataPacket
f()
getUpdatePacket()
method_38236()
toUpdatePacket()
m_58483_()
public CompoundTag
aa_()
getUpdateTag()
method_16887()
toInitialChunkDataNbt()
m_5995_()
static MobEffect
a(int arg0)
getValidEffectById(int arg0)
method_10934(int arg0)
getPotionEffectById(int id)
m_58686_(int p_58687_)
public void
a(pj arg0)
load(CompoundTag arg0)
method_11014(class_2487 arg0)
readNbt(NbtCompound arg0)
m_142466_(C_4917_ arg0)
protected void
b(pj arg0)
saveAdditional(CompoundTag arg0)
method_11007(class_2487 arg0)
writeNbt(NbtCompound arg0)
m_183515_(C_4917_ arg0)
public void
a(rq arg0)
setCustomName(Component arg0)
method_10936(class_2561 arg0)
setCustomName(Text customName)
m_58681_(C_4996_ arg0)
public AbstractContainerMenu
createMenu(int arg0, bub arg1, buc arg2)
createMenu(int arg0, Inventory arg1, Player arg2)
createMenu(int arg0, class_1661 arg1, class_1657 arg2)
createMenu(int arg0, PlayerInventory arg1, PlayerEntity arg2)
m_7208_(int p_58697_, C_1140_ p_58698_, C_1141_ arg2)
public Component
C_()
getDisplayName()
method_5476()
getDisplayName()
m_5446_()
public void
a(cgx arg0)
setLevel(Level arg0)
method_31662(class_1937 arg0)
setWorld(World arg0)
m_142339_(C_1596_ arg0)