net.minecraft.client.model

public class SkullModel

extends SkullModelBase

fdb
net.minecraft.client.model.SkullModel
net.minecraft.class_607
net.minecraft.client.render.entity.model.SkullEntityModel
net.minecraft.src.C_3869_

字段概要

修饰符与类型字段
private final ModelPart
b
root
field_27498
root
f_170943_
protected final ModelPart
a
head
field_3564
head
f_103804_

构造函数概要

修饰符构造函数
public (ModelPart root)

方法概要

修饰符与类型方法
public static MeshDefinition
a()
createHeadModel()
method_32048()
getModelData()
m_170946_()
public static LayerDefinition
b()
createHumanoidHeadLayer()
method_32049()
getHeadTexturedModelData()
m_170947_()
public static LayerDefinition
c()
createMobHeadLayer()
method_32050()
getSkullTexturedModelData()
m_170948_()
public void
a(float arg0, float arg1, float arg2)
setupAnim(float arg0, float arg1, float arg2)
method_2821(float arg0, float arg1, float arg2)
setHeadRotation(float arg0, float arg1, float arg2)
m_6251_(float p_103812_, float p_103813_, float arg2)
public void
a(eij arg0, ein arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
m_7695_(C_3181_ p_103816_, C_3187_ p_103817_, int p_103818_, int p_103819_, float p_103820_, float p_103821_, float p_103822_, float arg7)