net.minecraft.client.particle

public class FireworkParticles$Starter

extends NoRenderParticle

fha$e
net.minecraft.client.particle.FireworkParticles$Starter
net.minecraft.class_677$class_681
net.minecraft.client.particle.FireworksSparkParticle$FireworkParticle
net.minecraft.src.C_3988_$C_3994_

字段概要

修饰符与类型字段
private int
a
life
field_3808
age
f_106754_
private final ParticleEngine
b
engine
field_3805
particleManager
f_106755_
private ListTag
D
explosions
field_3806
explosions
f_106752_
private boolean
E
twinkleDelay
field_3807
flicker
f_106753_

构造函数概要

修饰符构造函数
public (ClientLevel world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleEngine particleManager, CompoundTag nbt)

方法概要

修饰符与类型方法
public void
a()
tick()
method_3070()
tick()
m_5989_()
private boolean
c()
isFarAwayFromCamera()
method_3029()
isFar()
m_106798_()
private void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
createParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
method_3030(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
addExplosionParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
m_106767_(double p_106769_, double p_106771_, double p_106773_, double p_106775_, double p_106777_, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
private void
a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
createParticleBall(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
method_3031(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
explodeBall(double size, int amount, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
m_106778_(double p_106780_, int p_106782_, int[] p_106783_, int[] p_106784_, boolean arg4, boolean arg5)
private void
a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
createParticleShape(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
method_3028(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
explodeStar(double size, double[][] pattern, int[] colors, int[] fadeColors, boolean trail, boolean flicker, boolean keepShape)
m_106785_(double p_106787_, double[][] p_106789_, int[] p_106790_, int[] p_106791_, boolean p_106792_, boolean arg5, boolean arg6)
private void
a(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
createParticleBurst(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
method_3032(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
explodeBurst(int[] colors, int[] fadeColors, boolean trail, boolean flicker)
m_106793_(int[] p_106795_, int[] p_106796_, boolean p_106797_, boolean arg3)