net.minecraft.network.protocol.game

public class ClientboundKeepAlivePacket

implements Packet<ClientGamePacketListener>

wb
net.minecraft.network.protocol.game.ClientboundKeepAlivePacket
net.minecraft.class_2670
net.minecraft.network.packet.s2c.play.KeepAliveS2CPacket
net.minecraft.src.C_5069_
net.minecraft.network.protocol.game.PacketPlayOutKeepAlive

字段概要

修饰符与类型字段
private final long
a
id
field_12211
id
f_132209_

构造函数概要

修饰符构造函数
public (long id)
public (FriendlyByteBuf buf)

方法概要

修饰符与类型方法
public void
a(sf arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_5779_(C_4983_ arg0)
public void
a(ur arg0)
handle(ClientGamePacketListener arg0)
method_11518(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public long
a()
getId()
method_11517()
getId()
m_132219_()