net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource, Attackable

byo
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
net.minecraft.world.entity.player.EntityHuman

字段概要

修饰符与类型字段
private static final org.slf4j.Logger
b
LOGGER
field_38197
LOGGER
f_219722_
public static final int
bB
MAX_NAME_LENGTH
field_30643
field_30643
f_150082_
public static final int
bC
MAX_HEALTH
field_30644
field_30644
f_150083_
public static final int
bD
SLEEP_DURATION
field_30645
field_30645
f_150084_
public static final int
bE
WAKE_UP_DURATION
field_30646
field_30646
f_150085_
public static final int
bF
ENDER_SLOT_OFFSET
field_30647
field_30647
f_150086_
public static final float
bG
CROUCH_BB_HEIGHT
field_30648
field_30648
f_150087_
public static final float
bH
SWIMMING_BB_WIDTH
field_30649
field_30649
f_150088_
public static final float
bI
SWIMMING_BB_HEIGHT
field_30650
field_30650
f_150089_
public static final float
bJ
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
f_150090_
public static final EntityDimensions
bK
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
f_36088_
private static final Map<Pose, EntityDimensions>
c
POSES
field_18134
POSE_DIMENSIONS
f_36074_
private static final int
d
FLY_ACHIEVEMENT_SPEED
field_30652
field_30652
f_150091_
private static final EntityDataAccessor<Float>
e
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
f_36107_
private static final EntityDataAccessor<Integer>
f
DATA_SCORE_ID
field_7511
SCORE
f_36108_
protected static final EntityDataAccessor<Byte>
bL
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
f_36089_
protected static final EntityDataAccessor<Byte>
bM
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
f_36090_
protected static final EntityDataAccessor<CompoundTag>
bN
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
f_36091_
protected static final EntityDataAccessor<CompoundTag>
bO
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
f_36092_
private long
g
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
f_36109_
private final Inventory
cl
inventory
field_7514
inventory
f_36093_
protected PlayerEnderChestContainer
bP
enderChestInventory
field_7486
enderChestInventory
f_36094_
public final InventoryMenu
bQ
inventoryMenu
field_7498
playerScreenHandler
f_36095_
public AbstractContainerMenu
bR
containerMenu
field_7512
currentScreenHandler
f_36096_
protected FoodData
bS
foodData
field_7493
hungerManager
f_36097_
protected int
bT
jumpTriggerTime
field_7489
abilityResyncCountdown
f_36098_
public float
bU
oBob
field_7505
prevStrideDistance
f_36099_
public float
bV
bob
field_7483
strideDistance
f_36100_
public int
bW
takeXpDelay
field_7504
experiencePickUpDelay
f_36101_
public double
bX
xCloakO
field_7524
prevCapeX
f_36102_
public double
bY
yCloakO
field_7502
prevCapeY
f_36103_
public double
bZ
zCloakO
field_7522
prevCapeZ
f_36104_
public double
ca
xCloak
field_7500
capeX
f_36105_
public double
cb
yCloak
field_7521
capeY
f_36106_
public double
cc
zCloak
field_7499
capeZ
f_36075_
private int
cm
sleepCounter
field_7487
sleepTimer
f_36110_
protected boolean
cd
wasUnderwater
field_7490
isSubmergedInWater
f_36076_
private final Abilities
cn
abilities
field_7503
abilities
f_36077_
public int
ce
experienceLevel
field_7520
experienceLevel
f_36078_
public int
cf
totalExperience
field_7495
totalExperience
f_36079_
public float
cg
experienceProgress
field_7510
experienceProgress
f_36080_
protected int
ch
enchantmentSeed
field_7494
enchantmentTableSeed
f_36081_
protected final float
ci
defaultFlySpeed
field_7509
field_7509
f_36082_
private int
co
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
f_36111_
private final com.mojang.authlib.GameProfile
cp
gameProfile
field_7507
gameProfile
f_36084_
private boolean
cq
reducedDebugInfo
field_7523
reducedDebugInfo
f_36085_
private ItemStack
cr
lastItemInMainHand
field_7525
selectedItem
f_36086_
private final ItemCooldowns
cs
cooldowns
field_7484
itemCooldownManager
f_36087_
private Optional<GlobalPos>
ct
lastDeathLocation
field_39445
lastDeathPos
f_238176_
public FishingHook
cj
fishing
field_7513
fishHook
f_36083_
protected float
ck
hurtDir
field_41765
damageTiltYaw
f_263750_

构造函数概要

修饰符构造函数
public (Level world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile gameProfile)

方法概要

修饰符与类型方法
public boolean
a(cmm arg0, gu arg1, cmj arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
m_36187_(C_1596_ p_36189_, C_4675_ p_36190_, C_1593_ arg2)
public static AttributeSupplier$Builder
fC()
createAttributes()
method_26956()
createPlayerAttributes()
m_36340_()
protected void
a_()
defineSynchedData()
method_5693()
initDataTracker()
m_8097_()
public void
l()
tick()
method_5773()
tick()
m_8119_()
public boolean
fD()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
m_36341_()
protected boolean
fE()
wantsToStopRiding()
method_21824()
shouldDismount()
m_36342_()
protected boolean
fF()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
m_36343_()
protected boolean
fG()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
m_7602_()
private void
s()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
m_36372_()
protected ItemCooldowns
k()
createItemCooldowns()
method_7265()
createCooldownManager()
m_7478_()
private void
x()
moveCloak()
method_7313()
updateCapeAngles()
m_36377_()
protected void
fH()
updatePlayerPose()
method_7318()
updatePose()
m_7594_()
public int
at()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
m_6078_()
protected SoundEvent
aJ()
getSwimSound()
method_5737()
getSwimSound()
m_5501_()
protected SoundEvent
aK()
getSwimSplashSound()
method_5625()
getSplashSound()
m_5509_()
protected SoundEvent
aL()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
m_5508_()
public int
bH()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
m_6045_()
public void
a(amg arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
m_5496_(C_123_ p_36138_, float p_36139_, float arg2)
public void
a(amg arg0, ami arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent event, SoundCategory category, float volume, float pitch)
m_6330_(C_123_ p_36141_, C_125_ p_36142_, float p_36143_, float arg3)
public SoundSource
cY()
getSoundSource()
method_5634()
getSoundCategory()
m_5720_()
protected int
cZ()
getFireImmuneTicks()
method_5676()
getBurningDuration()
m_6101_()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
private void
a(it arg0)
addParticlesAroundSelf(ParticleOptions arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect parameters)
m_36208_(C_4756_ arg0)
protected void
q()
closeContainer()
method_7346()
closeHandledScreen()
m_6915_()
protected void
r()
doCloseContainer()
method_14247()
onHandledScreenClosed()
m_9230_()
public void
bv()
rideTick()
method_5842()
tickRiding()
m_6083_()
protected void
fc()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
public void
b_()
aiStep()
method_6007()
tickMovement()
m_8107_()
private void
c(qr arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
m_36367_(C_4917_ arg0)
private void
c(bfj arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
m_36277_(C_507_ arg0)
public int
fI()
getScore()
method_7272()
getScore()
m_36344_()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
m_36397_(int arg0)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
m_36401_(int arg0)
public void
t(int arg0)
startAutoSpinAttack(int arg0)
method_40126(int arg0)
useRiptide(int riptideTicks)
m_204079_(int arg0)
public void
a(ben arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
m_6667_(C_489_ arg0)
protected void
eu()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
fJ()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
m_36345_()
protected SoundEvent
d(ben arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
g_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public ItemEntity
a(cfz arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
m_36176_(C_1391_ p_36178_, boolean arg1)
public ItemEntity
a(cfz arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean throwRandomly, boolean retainOwnership)
m_7197_(C_1391_ p_36180_, boolean p_36181_, boolean arg2)
public float
d(dcb arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
m_36281_(C_2064_ arg0)
public boolean
e(dcb arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
m_36298_(C_2064_ arg0)
public void
a(qr arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
public void
b(qr arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public boolean
b(ben arg0)
isInvulnerableTo(DamageSource arg0)
method_5679(class_1282 arg0)
isInvulnerableTo(DamageSource arg0)
m_6673_(C_489_ arg0)
public boolean
a(ben arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_36155_, float arg1)
protected void
d(bfz arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
m_6728_(C_524_ arg0)
public boolean
ek()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
a(byo arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
m_7099_(C_1141_ arg0)
protected void
b(ben arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
m_6472_(C_489_ p_36252_, float arg1)
protected void
c(ben arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
m_142642_(C_489_ p_150104_, float arg1)
protected void
u(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
m_7909_(float arg0)
protected void
f(ben arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
m_6475_(C_489_ p_36313_, float arg1)
protected boolean
dQ()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_6046_()
public boolean
U()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
m_143387_()
public void
a(dav arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
m_7739_(C_2024_ p_277837_, boolean arg1)
public void
a(cln arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
m_7907_(C_1553_ arg0)
public void
a(czx arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
m_7698_(C_1998_ arg0)
public void
a(dba arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
m_5966_(C_2029_ arg0)
public void
a(dam arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
m_7569_(C_2011_ arg0)
public void
a(btk arg0, bdq arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
m_6658_(C_926_ p_36168_, C_464_ arg1)
public OptionalInt
a(bea arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
m_5893_(C_474_ arg0)
public void
a(int arg0, cll arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
m_7662_(int p_36122_, C_1552_ p_36123_, int p_36124_, int p_36125_, boolean p_36126_, boolean arg5)
public void
a(cfz arg0, bdw arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
m_6986_(C_1391_ p_36175_, C_470_ arg1)
public InteractionResult
a(bfj arg0, bdw arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
m_36157_(C_507_ p_36159_, C_470_ arg1)
public double
bw()
getMyRidingOffset()
method_5678()
getHeightOffset()
m_6049_()
public void
bA()
removeVehicle()
method_29239()
dismountVehicle()
m_6038_()
protected boolean
eT()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public boolean
dW()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
protected Vec3
a(eei arg0, bgf arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
m_5763_(C_3046_ p_36202_, C_531_ arg1)
private boolean
y()
isAboveGround()
method_30263()
method_30263()
m_36386_()
public void
d(bfj arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
m_5706_(C_507_ arg0)
protected void
g(bfz arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_6727_(C_524_ arg0)
public void
s(boolean arg0)
disableShield(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean sprinting)
m_36384_(boolean arg0)
public void
a(bfj arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
m_5704_(C_507_ arg0)
public void
b(bfj arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
m_5700_(C_507_ arg0)
public void
fK()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
m_36346_()
public void
fL()
respawn()
method_7331()
requestRespawn()
m_7583_()
public void
a(bfj$c arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
m_142687_(C_507_$C_141065_ arg0)
public boolean
g()
isLocalPlayer()
method_7340()
isMainPlayer()
m_7578_()
public com.mojang.authlib.GameProfile
fM()
getGameProfile()
method_7334()
getGameProfile()
m_36316_()
public Inventory
fN()
getInventory()
method_31548()
getInventory()
m_150109_()
public Abilities
fO()
getAbilities()
method_31549()
getAbilities()
m_150110_()
public void
a(cfz arg0, cfz arg1, cbn arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
m_141945_(C_1391_ p_150099_, C_1391_ p_150100_, C_141163_ arg2)
public boolean
fP()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
m_242612_()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(gu arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
m_7720_(C_4675_ arg0)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
m_6145_(boolean p_36227_, boolean arg1)
public void
fz()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public static Optional<Vec3>
a(aif arg0, gu arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPositionAndUseSpawnBlock(ServerLevel arg0, BlockPos arg1, float arg2, boolean arg3, boolean arg4)
method_26091(class_3218 arg0, class_2338 arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPosition(ServerWorld world, BlockPos pos, float angle, boolean forced, boolean alive)
m_36130_(C_12_ p_36131_, C_4675_ p_36132_, float p_36133_, boolean p_36134_, boolean p_36135_)
public boolean
fQ()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
m_36317_()
public int
fR()
getSleepTimer()
method_7297()
getSleepTimer()
m_36318_()
public void
a(sw arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
m_5661_(C_4996_ p_36217_, boolean arg1)
public void
a(acq arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
m_36220_(C_5265_ arg0)
public void
a(acq arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
m_36222_(C_5265_ p_36224_, int arg1)
public void
b(amo<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
m_36246_(C_131_<?> arg0)
public void
a(amo<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
m_6278_(C_131_<?> p_36146_, int arg1)
public void
a(amo<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
m_7166_(C_131_<?> arg0)
public int
a(Collection<cjc<?>> arg0)
awardRecipes(Collection<Recipe<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
m_7281_(Collection<C_1469_<?>> arg0)
public void
a(cjc<?> arg0, List<cfz> arg1)
triggerRecipeCrafted(Recipe<?> arg0, List<ItemStack> arg1)
method_51283(class_1860<?> arg0, List<class_1799> arg1)
onRecipeCrafted(Recipe<?> recipe, List<ItemStack> ingredients)
m_280300_(C_1469_<?> p_283609_, List<C_1391_> arg1)
public void
a(acq[] arg0)
awardRecipesByKey(ResourceLocation[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
m_7902_(C_5265_[] arg0)
public int
b(Collection<cjc<?>> arg0)
resetRecipes(Collection<Recipe<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
m_7279_(Collection<C_1469_<?>> arg0)
public void
eW()
jumpFromGround()
method_6043()
jump()
m_6135_()
public void
h(eei arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_7023_(C_3046_ arg0)
public void
ba()
updateSwimming()
method_5790()
updateSwimming()
m_5844_()
protected boolean
h(gu arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
m_36350_(C_4675_ arg0)
public float
fa()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public void
r(double arg0, double arg1, double arg2)
checkMovementStatistics(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
increaseTravelMotionStats(double dx, double dy, double dz)
m_36378_(double p_36380_, double arg1, double arg2)
private void
s(double arg0, double arg1, double arg2)
checkRidingStatistics(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
increaseRidingMotionStats(double dx, double dy, double dz)
m_36387_(double p_36389_, double arg1, double arg2)
public boolean
a(float arg0, float arg1, ben arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_150094_, float p_150095_, C_489_ arg2)
public boolean
fS()
tryToStartFallFlying()
method_23668()
checkFallFlying()
m_36319_()
public void
fT()
startFallFlying()
method_23669()
startFallFlying()
m_36320_()
public void
fU()
stopFallFlying()
method_23670()
stopFallFlying()
m_36321_()
protected void
bd()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
m_5841_()
protected void
b(gu arg0, dcb arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_7355_(C_4675_ p_282194_, C_2064_ arg1)
public LivingEntity$Fallsounds
eC()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
public boolean
a(aif arg0, bfz arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
m_214076_(C_12_ p_219736_, C_524_ arg1)
public void
a(dcb arg0, eei arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
m_7601_(C_2064_ p_36197_, C_3046_ arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
m_6756_(int arg0)
public int
fV()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
m_36322_()
public void
a(cfz arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
m_7408_(C_1391_ p_36173_, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
m_6749_(int arg0)
public int
fW()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
m_36323_()
public void
z(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
m_36399_(float arg0)
public Optional<WardenSpawnTracker>
W()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
m_245217_()
public FoodData
fX()
getFoodData()
method_7344()
getHungerManager()
m_36324_()
public boolean
t(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
m_36391_(boolean arg0)
public boolean
fY()
isHurt()
method_7317()
canFoodHeal()
m_36325_()
public boolean
fZ()
mayBuild()
method_7294()
canModifyBlocks()
m_36326_()
public boolean
a(gu arg0, ha arg1, cfz arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
m_36204_(C_4675_ p_36206_, C_4687_ p_36207_, C_1391_ arg2)
public int
ea()
getExperienceReward()
method_6110()
getXpToDrop()
m_213860_()
protected boolean
eb()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public boolean
cz()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected Entity$MovementEmission
aS()
getMovementEmission()
method_33570()
getMoveEffect()
m_142319_()
public void
w()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
m_6885_()
public Component
Z()
getName()
method_5477()
getName()
m_7755_()
public PlayerEnderChestContainer
ga()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
m_36327_()
public ItemStack
c(bfo arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_6844_(C_516_ arg0)
protected boolean
a(bfo arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
m_213772_(C_516_ arg0)
public void
a(bfo arg0, cfz arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_36162_, C_1391_ arg1)
public boolean
i(cfz arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
m_36356_(C_1391_ arg0)
public Iterable<ItemStack>
bI()
getHandSlots()
method_5877()
getHandItems()
m_6167_()
public Iterable<ItemStack>
bJ()
getArmorSlots()
method_5661()
getArmorItems()
m_6168_()
public boolean
h(qr arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
m_36360_(C_4917_ arg0)
protected void
gb()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
m_36328_()
private void
k(qr arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
m_36370_(C_4917_ arg0)
public abstract boolean
G_()
isSpectator()
method_7325()
isSpectator()
m_5833_()
public boolean
bn()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
m_271807_()
public boolean
bW()
isSwimming()
method_5681()
isSwimming()
m_6069_()
public abstract boolean
f()
isCreative()
method_7337()
isCreative()
m_7500_()
public boolean
cw()
isPushedByFluid()
method_5675()
isPushedByFluids()
m_6063_()
public Scoreboard
gc()
getScoreboard()
method_7327()
getScoreboard()
m_36329_()
public Component
H_()
getDisplayName()
method_5476()
getDisplayName()
m_5446_()
private MutableComponent
a(tj arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
m_36218_(C_5012_ arg0)
public String
cv()
getScoreboardName()
method_5820()
getEntityName()
m_6302_()
public float
b(bgl arg0, bfk arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6431_(C_535_ p_36260_, C_510_ arg1)
public void
y(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
m_7911_(float arg0)
public float
ff()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public boolean
a(byp arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
m_36170_(C_1144_ arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
gd()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
m_36330_()
public void
u(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
m_36393_(boolean arg0)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
m_7311_(int arg0)
public HumanoidArm
fh()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public void
a(bft arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
m_36163_(C_520_ arg0)
public CompoundTag
ge()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
m_36331_()
protected void
i(qr arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
m_36362_(C_4917_ arg0)
public CompoundTag
gf()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
m_36332_()
protected void
j(qr arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
m_36364_(C_4917_ arg0)
public float
gg()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
m_36333_()
public float
A(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
m_36403_(float arg0)
public void
gh()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
m_36334_()
public ItemCooldowns
gi()
getCooldowns()
method_7357()
getItemCooldownManager()
m_36335_()
protected float
aH()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
public float
gj()
getLuck()
method_7292()
getLuck()
m_36336_()
public boolean
gk()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
m_36337_()
public boolean
f(cfz arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_7066_(C_1391_ arg0)
public EntityDimensions
a(bgl arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_6972_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
fv()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public ItemStack
g(cfz arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
m_6298_(C_1391_ arg0)
public ItemStack
a(cmm arg0, cfz arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
m_5584_(C_1596_ p_36186_, C_1391_ arg1)
protected boolean
c(dcb arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
shouldRemoveSoulSpeedBoost(BlockState arg0)
m_6757_(C_2064_ arg0)
public Vec3
q(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
m_7398_(float arg0)
public boolean
dH()
isAlwaysTicking()
method_31747()
isPlayer()
m_142389_()
public boolean
gl()
isScoping()
method_31550()
isUsingSpyglass()
m_150108_()
public boolean
dG()
shouldBeSaved()
method_31746()
shouldSave()
m_142391_()
public Optional<GlobalPos>
gm()
getLastDeathLocation()
method_43122()
getLastDeathPos()
m_219759_()
public void
a(Optional<hd> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
m_219749_(Optional<C_4697_> arg0)
public float
eB()
getHurtDir()
method_48157()
getDamageTiltYaw()
m_264297_()
public void
m(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
m_6053_(float arg0)
public boolean
dB()
canSprint()
method_48155()
canSprintAsVehicle()
m_264410_()
protected float
eZ()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
m_274460_()