net.minecraft.client.renderer.entity

public class WindChargeRenderer

extends EntityRenderer<WindCharge>

gbl
net.minecraft.client.renderer.entity.WindChargeRenderer
net.minecraft.class_8987
net.minecraft.client.render.entity.WindChargeEntityRenderer
net.minecraft.src.C_301983_

字段概要

修饰符与类型字段
private static final ResourceLocation
a
TEXTURE_LOCATION
field_47477
TEXTURE
f_303353_
private final WindChargeModel
f
model
field_47478
model
f_302630_

构造函数概要

修饰符构造函数
public (EntityRendererProvider$Context arg0)

方法概要

修饰符与类型方法
public void
a(cgn arg0, float arg1, float arg2, eqb arg3, fth arg4, int arg5)
render(WindCharge arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_55270(class_8956 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5)
render(WindChargeEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5)
m_7392_(C_302015_ p_311455_, float p_312733_, float p_311350_, C_3181_ p_310553_, C_4139_ p_310341_, int arg5)
protected float
a(float arg0)
xOffset(float arg0)
method_55268(float arg0)
getXOffset(float tickDelta)
m_307386_(float arg0)
public ResourceLocation
a(cgn arg0)
getTextureLocation(WindCharge arg0)
method_55269(class_8956 arg0)
getTexture(WindChargeEntity arg0)
m_5478_(C_302015_ arg0)