com.mojang.blaze3d.buffers

public abstract class GpuBuffer

implements AutoCloseable

com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer

字段概要

修饰符与类型字段
public static final int
USAGE_MAP_READ
USAGE_MAP_READ
USAGE_MAP_READ
public static final int
USAGE_MAP_WRITE
USAGE_MAP_WRITE
USAGE_MAP_WRITE
public static final int
USAGE_HINT_CLIENT_STORAGE
USAGE_HINT_CLIENT_STORAGE
USAGE_HINT_CLIENT_STORAGE
public static final int
USAGE_COPY_DST
USAGE_COPY_DST
USAGE_COPY_DST
public static final int
USAGE_COPY_SRC
USAGE_COPY_SRC
USAGE_COPY_SRC
public static final int
USAGE_VERTEX
USAGE_VERTEX
USAGE_VERTEX
public static final int
USAGE_INDEX
USAGE_INDEX
USAGE_INDEX
public static final int
USAGE_UNIFORM
USAGE_UNIFORM
USAGE_UNIFORM
public static final int
USAGE_UNIFORM_TEXEL_BUFFER
USAGE_UNIFORM_TEXEL_BUFFER
USAGE_UNIFORM_TEXEL_BUFFER
private final int
usage
usage
usage
private final long
size
size
size

构造函数概要

修饰符构造函数
public (int usage, long size)

方法概要

修饰符与类型方法
public long
size()
size()
size()
public int
usage()
usage()
usage()
public abstract boolean
isClosed()
isClosed()
isClosed()
public abstract void
close()
close()
close()
public GpuBufferSlice
slice(long arg0, long arg1)
slice(long arg0, long arg1)
slice(long arg0, long arg1)
slice(long offset, long length)
slice(long p_459598_, long arg1)
public GpuBufferSlice
slice()
slice()
slice()