历史 - com.mojang.blaze3d.buffers.GpuBuffer
1.21.11
名称
字段
int: size, size, size
long: size, size, size
构造函数
(int, int)
(int, long)
方法
int (): size, size, size
GpuBufferSlice (int, int): slice, slice, slice, slice, slice
long (): size, size, size
GpuBufferSlice (long, long): slice, slice, slice, slice, slice
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
BufferType: type, type, type
BufferUsage: usage, usage, usage
int: USAGE_MAP_READ, USAGE_MAP_READ, USAGE_MAP_READ
int: USAGE_MAP_WRITE, USAGE_MAP_WRITE, USAGE_MAP_WRITE
int: USAGE_HINT_CLIENT_STORAGE, USAGE_HINT_CLIENT_STORAGE, USAGE_HINT_CLIENT_STORAGE
int: USAGE_COPY_DST, USAGE_COPY_DST, USAGE_COPY_DST
int: USAGE_COPY_SRC, USAGE_COPY_SRC, USAGE_COPY_SRC
int: USAGE_VERTEX, USAGE_VERTEX, USAGE_VERTEX
int: USAGE_INDEX, USAGE_INDEX, USAGE_INDEX
int: USAGE_UNIFORM, USAGE_UNIFORM, USAGE_UNIFORM
int: USAGE_UNIFORM_TEXEL_BUFFER, USAGE_UNIFORM_TEXEL_BUFFER, USAGE_UNIFORM_TEXEL_BUFFER
int: usage, usage, usage
构造函数
(BufferType, BufferUsage, int)
(int, int)
方法
BufferType (): type, type, type
BufferUsage (): usage, usage, usage
int (): usage, usage, usage
GpuBufferSlice (int, int): slice, slice, slice, slice, slice
GpuBufferSlice (): slice, slice, slice
1.21.5
名称
fdq
com.mojang.blaze3d.buffers.GpuBuffer
net.minecraft.class_10227
com.mojang.blaze3d.buffers.GpuBuffer
net.minecraft.client.gl.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
net.minecraft.src.C_345828_
com.mojang.blaze3d.buffers.GpuBuffer
字段
com.mojang.jtracy.MemoryPool: c, MEMORY_POOl, field_54352, MEMORY_POOL, f_346403_
BufferType: d, type, field_54353, target, f_349231_
BufferType: type, type, type
BufferUsage: e, usage, field_54354, usage, f_347907_
BufferUsage: usage, usage, usage
boolean: f, closed, field_54355, closed, f_349330_
boolean: g, initialized, field_54356, initialized, f_347241_
int: a, handle, field_54350, handle, f_348836_
int: b, size, field_54351, size, f_347532_
int: size, size, size
构造函数
(BufferType, BufferUsage, ByteBuffer)
方法
void (int): a, resize, method_64319, resize, m_357097_
void (ByteBuffer, int): a, write, method_64321, copyFrom, m_356647_
GpuBuffer$ReadView (): a, read, method_64318, read, m_352268_
GpuBuffer$ReadView (int, int): a, read, method_64320, read, m_352656_
void (): b, bind, method_64322, bind, m_352307_
int (): size, size, size
BufferType (): type, type, type
BufferUsage (): usage, usage, usage
boolean (): isClosed, isClosed, isClosed
1.21.4
名称
fen
fdq
字段
构造函数
方法
1.21.3
名称
fen
com.mojang.blaze3d.buffers.GpuBuffer
net.minecraft.class_10227
net.minecraft.client.gl.GpuBuffer
net.minecraft.src.C_345828_
字段
com.mojang.jtracy.MemoryPool: c, MEMORY_POOl, field_54352, MEMORY_POOL, f_346403_
BufferType: d, type, field_54353, target, f_349231_
BufferUsage: e, usage, field_54354, usage, f_347907_
boolean: f, closed, field_54355, closed, f_349330_
boolean: g, initialized, field_54356, initialized, f_347241_
int: a, handle, field_54350, handle, f_348836_
int: b, size, field_54351, size, f_347532_
构造函数
(BufferType, BufferUsage, int)
(BufferType, BufferUsage, ByteBuffer)
方法
void (int): a, resize, method_64319, resize, m_357097_
void (ByteBuffer, int): a, write, method_64321, copyFrom, m_356647_
GpuBuffer$ReadView (): a, read, method_64318, read, m_352268_
GpuBuffer$ReadView (int, int): a, read, method_64320, read, m_352656_
void (): close, close, close
void (): b, bind, method_64322, bind, m_352307_