implements ResourceDescriptor<RenderTarget>
| fyu | |
| com.mojang.blaze3d.resource.RenderTargetDescriptor | |
| net.minecraft.class_9923 | |
| net.minecraft.client.gl.SimpleFramebufferFactory | |
| net.minecraft.src.C_345856_ |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private final int |
| ||||||||||
| private final int |
| ||||||||||
| private final boolean |
| ||||||||||
| private final int |
|
构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (int width, int height, boolean useDepth, int clearColor) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| public RenderTarget |
| ||||||||||
| public void |
| ||||||||||
| public void |
| ||||||||||
| public boolean |
| ||||||||||
| public int |
| ||||||||||
| public int |
| ||||||||||
| public boolean |
| ||||||||||
| public int |
|