net.minecraft.client.model.ambient

public class BatModel

extends EntityModel<BatRenderState>

gzs
net.minecraft.client.model.ambient.BatModel
net.minecraft.class_553
net.minecraft.client.render.entity.model.BatEntityModel
net.minecraft.src.C_432495_

字段概要

修饰符与类型字段
private final ModelPart
b
head
field_3321
head
f_433721_
private final ModelPart
c
body
field_3323
body
f_433955_
private final ModelPart
d
rightWing
field_3322
rightWing
f_436639_
private final ModelPart
e
leftWing
field_3320
leftWing
f_435078_
private final ModelPart
f
rightWingTip
field_3319
rightWingTip
f_433111_
private final ModelPart
g
leftWingTip
field_3324
leftWingTip
f_435580_
private final ModelPart
h
feet
field_47127
feet
f_435742_
private final KeyframeAnimation
i
flyingAnimation
field_60880
flyingAnimation
f_435398_
private final KeyframeAnimation
j
restingAnimation
field_60881
roostingAnimation
f_436195_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static LayerDefinition
a()
createBodyLayer()
method_31980()
getTexturedModelData()
m_444073_()
public void
a(icm arg0)
setupAnim(BatRenderState arg0)
method_17069(class_10001 arg0)
setAngles(BatEntityRenderState arg0)
m_102844_(C_345634_ arg0)
private void
a(float arg0)
applyHeadRotation(float arg0)
method_54805(float arg0)
setRoostingHeadAngles(float yaw)
m_443655_(float arg0)