net.minecraft.client.model.animal.camel

public class CamelModel

extends EntityModel<CamelRenderState>

had
net.minecraft.client.model.animal.camel.CamelModel
net.minecraft.class_7751
net.minecraft.client.render.entity.model.CamelEntityModel
net.minecraft.src.C_432462_

字段概要

修饰符与类型字段
private static final float
d
MAX_WALK_ANIMATION_SPEED
field_40459
LIMB_ANGLE_SCALE
f_436551_
private static final float
e
WALK_ANIMATION_SCALE_FACTOR
field_42227
LIMB_DISTANCE_SCALE
f_437349_
public static final MeshTransformer
b
BABY_TRANSFORMER
field_52883
BABY_TRANSFORMER
f_436694_
protected final ModelPart
c
head
field_40464
head
f_435695_
private final KeyframeAnimation
f
walkAnimation
field_60888
walkingAnimation
f_434292_
private final KeyframeAnimation
g
sitAnimation
field_60889
sittingTransitionAnimation
f_437291_
private final KeyframeAnimation
h
sitPoseAnimation
field_60890
sittingAnimation
f_436854_
private final KeyframeAnimation
i
standupAnimation
field_60891
standingTransitionAnimation
f_433446_
private final KeyframeAnimation
j
idleAnimation
field_60892
idlingAnimation
f_433984_
private final KeyframeAnimation
k
dashAnimation
field_60893
dashingAnimation
f_436555_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static LayerDefinition
a()
createBodyLayer()
method_45707()
getTexturedModelData()
m_447140_()
protected static MeshDefinition
e()
createBodyMesh()
method_66836()
getModelData()
m_440301_()
public void
a(ics arg0)
setupAnim(CamelRenderState arg0)
method_45706(class_10007 arg0)
setAngles(CamelEntityRenderState arg0)
m_102844_(C_345818_ arg0)
private void
a(ics arg0, float arg1, float arg2)
applyHeadRotation(CamelRenderState arg0, float arg1, float arg2)
method_45705(class_10007 arg0, float arg1, float arg2)
setHeadAngles(CamelEntityRenderState state, float headYaw, float headPitch)
m_446069_(C_345818_ p_457570_, float p_453560_, float arg2)