net.minecraft.client.model.animal.fish

public class SalmonModel

extends EntityModel<SalmonRenderState>

hbc
net.minecraft.client.model.animal.fish.SalmonModel
net.minecraft.class_599
net.minecraft.client.render.entity.model.SalmonEntityModel
net.minecraft.src.C_433023_

字段概要

修饰符与类型字段
public static final MeshTransformer
b
SMALL_TRANSFORMER
field_52934
SMALL_TRANSFORMER
f_433757_
public static final MeshTransformer
c
LARGE_TRANSFORMER
field_52935
LARGE_TRANSFORMER
f_434727_
private static final String
d
BODY_FRONT
field_32547
BODY_FRONT
f_436368_
private static final String
e
BODY_BACK
field_32548
BODY_BACK
f_434882_
private static final float
f
Z_OFFSET
field_54015
field_54015
f_433883_
private final ModelPart
g
bodyBack
field_3548
tail
f_435583_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static LayerDefinition
a()
createBodyLayer()
method_32036()
getTexturedModelData()
m_443134_()
public void
a(iey arg0)
setupAnim(SalmonRenderState arg0)
method_62113(class_10062 arg0)
setAngles(SalmonEntityRenderState arg0)
m_102844_(C_346063_ arg0)