net.minecraft.client.model.animal.ghast

public class HappyGhastModel

extends EntityModel<HappyGhastRenderState>

hbm
net.minecraft.client.model.animal.ghast.HappyGhastModel
net.minecraft.class_11260
net.minecraft.client.render.entity.model.HappyGhastEntityModel
net.minecraft.src.C_432826_

字段概要

修饰符与类型字段
public static final MeshTransformer
b
BABY_TRANSFORMER
field_59952
BABY_TRANSFORMER
f_436137_
private static final float
c
BODY_SQUEEZE
field_59953
HARNESSED_SCALE
f_433373_
private final ModelPart[]
d
tentacles
field_59954
tentacles
f_434988_
private final ModelPart
e
body
field_59955
body
f_435880_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static LayerDefinition
a(boolean arg0, hdk arg1)
createBodyLayer(boolean arg0, CubeDeformation arg1)
method_70933(boolean arg0, class_5605 arg1)
getTexturedModelData(boolean baby, Dilation dilation)
m_444825_(boolean p_450253_, C_141661_ p_450501_)
public void
a(idt arg0)
setupAnim(HappyGhastRenderState arg0)
method_70932(class_11262 arg0)
setAngles(HappyGhastEntityRenderState arg0)
m_102844_(C_398268_ arg0)