net.minecraft.client.model.monster.witch

public class WitchModel

extends EntityModel<WitchRenderState> implements HeadedModel, VillagerLikeModel<WitchRenderState>

All mapped superinterfaces:

HeadedModel, VillagerLikeModel

hft
net.minecraft.client.model.monster.witch.WitchModel
net.minecraft.class_622
net.minecraft.client.render.entity.model.WitchEntityModel
net.minecraft.src.C_432129_

字段概要

修饰符与类型字段
protected final ModelPart
b
nose
field_52941
nose
f_436115_
private final ModelPart
c
head
field_52943
head
f_434862_
private final ModelPart
d
rightLeg
field_52946
rightLeg
f_435462_
private final ModelPart
e
leftLeg
field_52947
leftLeg
f_437405_
private final ModelPart
f
arms
field_55118
arms
f_435326_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static LayerDefinition
e()
createBodyLayer()
method_32065()
getTexturedModelData()
m_447550_()
public void
a(ifu arg0)
setupAnim(WitchRenderState arg0)
method_62124(class_10082 arg0)
setAngles(WitchEntityRenderState arg0)
m_102844_(C_346162_ arg0)
public ModelPart
f()
getNose()
method_2839()
getNose()
m_444220_()
public ModelPart
a()
getHead()
method_2838()
getHead()
m_5585_()
public void
a(ifu arg0, fzm arg1)
translateToArms(WitchRenderState arg0, PoseStack arg1)
method_72878(class_10082 arg0, class_4587 arg1)
rotateArms(WitchEntityRenderState arg0, MatrixStack arg1)
m_372035_(C_346162_ p_457528_, C_3181_ arg1)