net.minecraft.client.model.object.armorstand

public class ArmorStandArmorModel

extends HumanoidModel<ArmorStandRenderState>

All mapped superinterfaces:

ArmedModel, HeadedModel

hgf
net.minecraft.client.model.object.armorstand.ArmorStandArmorModel
net.minecraft.class_548
net.minecraft.client.render.entity.model.ArmorStandArmorEntityModel
net.minecraft.src.C_432772_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
public static ArmorModelSet<LayerDefinition>
b(hdk arg0, hdk arg1)
createArmorLayerSet(CubeDeformation arg0, CubeDeformation arg1)
method_72830(class_5605 arg0, class_5605 arg1)
getEquipmentModelData(Dilation hatDilation, Dilation armorDilation)
m_441517_(C_141661_ p_452779_, C_141661_ p_457454_)
private static MeshDefinition
a(hdk arg0)
createBaseMesh(CubeDeformation arg0)
method_32686(class_5605 arg0)
getTexturedModelData(Dilation dilation)
m_441638_(C_141661_ p_454204_)
public void
a(ici arg0)
setupAnim(ArmorStandRenderState arg0)
method_17066(class_9998 arg0)
setAngles(ArmorStandEntityRenderState arg0)
m_102844_(C_345978_ arg0)