implements LevelLoadTracker$ClientState
| hin$d | |
| net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer | |
| net.minecraft.class_11653$class_11657 | |
| net.minecraft.client.world.ClientChunkLoadProgress$Start | |
| net.minecraft.src.C_411389_$C_411274_ |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private final LocalPlayer |
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| private final ClientLevel |
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| private final LevelRenderer |
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| private final long |
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构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| (LocalPlayer player, ClientLevel world, LevelRenderer worldRenderer, long timeoutAfter) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| public LevelLoadTracker$ClientState |
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| public LocalPlayer |
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| public ClientLevel |
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| public LevelRenderer |
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| public long |
|