历史 - net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer

1.21.11

名称

gzv$d

hin$d

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gzv$d

net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer

net.minecraft.class_11653$class_11657

net.minecraft.client.world.ClientChunkLoadProgress$Start

net.minecraft.src.C_411389_$C_411274_

字段

LocalPlayer: a, player, comp_4472, player, f_413171_

ClientLevel: b, level, comp_4473, world, f_413551_

LevelRenderer: c, levelRenderer, comp_4474, worldRenderer, f_412810_

long: d, timeoutAfter, comp_4475, timeoutAfter, f_412948_

构造函数

(LocalPlayer, ClientLevel, LevelRenderer, long)

方法

LevelLoadTracker$ClientState (): c, loadingPacketsReceived, method_72908, initialChunksComing, m_418939_

LocalPlayer (): a, player, comp_4472, player, f_413171_

ClientLevel (): d, level, comp_4473, world, f_413551_

LevelRenderer (): e, levelRenderer, comp_4474, worldRenderer, f_412810_

long (): f, timeoutAfter, comp_4475, timeoutAfter, f_412948_