net.minecraft.client.renderer

public class DynamicUniforms

implements AutoCloseable

hny
net.minecraft.client.renderer.DynamicUniforms
net.minecraft.class_11282
net.minecraft.client.gl.DynamicUniforms
net.minecraft.src.C_398571_

字段概要

修饰符与类型字段
public static final int
a
TRANSFORM_UBO_SIZE
field_60093
TRANSFORMS_SIZE
f_399383_
public static final int
b
CHUNK_SECTION_UBO_SIZE
field_64216
CHUNK_SECTIONS_SIZE
f_436446_
private static final int
c
INITIAL_CAPACITY
field_60094
DEFAULT_CAPACITY
f_399231_
private final DynamicUniformStorage<DynamicUniforms$Transform>
d
transforms
field_60095
transformsStorage
f_399338_
private final DynamicUniformStorage<DynamicUniforms$ChunkSectionInfo>
e
chunkSections
field_64217
chunkSectionsStorage
f_434377_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
a()
reset()
method_71105()
clear()
m_401295_()
public void
close()
close()
close()
public GpuBufferSlice
a(org.joml.Matrix4fc arg0, org.joml.Vector4fc arg1, org.joml.Vector3fc arg2, org.joml.Matrix4fc arg3)
writeTransform(org.joml.Matrix4fc arg0, org.joml.Vector4fc arg1, org.joml.Vector3fc arg2, org.joml.Matrix4fc arg3)
method_71106(org.joml.Matrix4fc arg0, org.joml.Vector4fc arg1, org.joml.Vector3fc arg2, org.joml.Matrix4fc arg3)
write(org.joml.Matrix4fc modelView, org.joml.Vector4fc colorModulator, org.joml.Vector3fc modelOffset, org.joml.Matrix4fc textureMatrix)
m_402718_(org.joml.Matrix4fc p_409906_, org.joml.Vector4fc p_408651_, org.joml.Vector3fc p_406035_, org.joml.Matrix4fc arg3)
public GpuBufferSlice[]
a(hny$b... arg0)
writeTransforms(DynamicUniforms$Transform... arg0)
method_71107(class_11282$class_11283... arg0)
writeTransforms(DynamicUniforms$TransformsValue... values)
m_401373_(C_398571_$C_398396_... arg0)
public GpuBufferSlice[]
a(hny$a... arg0)
writeChunkSections(DynamicUniforms$ChunkSectionInfo... arg0)
method_76294(class_11282$class_12294... arg0)
writeChunkSections(DynamicUniforms$ChunkSectionsValue... values)
m_443395_(C_398571_$C_432060_... arg0)