net.minecraft.client.renderer

public record PostPass$TextureInput

implements PostPass$Input

hox$d
net.minecraft.client.renderer.PostPass$TextureInput
net.minecraft.class_283$class_9973
net.minecraft.client.gl.PostEffectPass$TextureSampler
net.minecraft.src.C_4146_$C_345614_

字段概要

修饰符与类型字段
private final String
a
samplerName
comp_3038
samplerName
f_346864_
private final AbstractTexture
b
texture
comp_3039
texture
f_349548_
private final int
c
width
comp_3040
width
f_347845_
private final int
d
height
comp_3041
height
f_347064_
private final boolean
e
bilinear
comp_3037
bilinear
f_434614_

构造函数概要

修饰符构造函数
public (String samplerName, AbstractTexture texture, int width, int height, boolean bilinear)

方法概要

修饰符与类型方法
public void
a(fww arg0, Map<amo, fyw<fxt>> arg1)
addToPass(FramePass arg0, Map<Identifier, ResourceHandle<RenderTarget>> arg1)
method_62259(class_9916 arg0, Map<class_2960, class_9925<class_276>> arg1)
preRender(FramePass arg0, Map<Identifier, Handle<Framebuffer>> arg1)
m_353325_(C_345708_ p_370060_, Map<C_432211_, C_345805_<C_3106_>> arg1)
public GpuTextureView
b(Map<amo, fyw<fxt>> arg0)
texture(Map<Identifier, ResourceHandle<RenderTarget>> arg0)
method_71128(Map<class_2960, class_9925<class_276>> arg0)
getTexture(Map<Identifier, Handle<Framebuffer>> arg0)
m_352090_(Map<C_432211_, C_345805_<C_3106_>> arg0)
public boolean
b()
bilinear()
comp_3037()
bilinear()
m_353771_()
public String
a()
samplerName()
comp_3038()
samplerName()
m_355302_()
public AbstractTexture
c()
texture()
comp_3039()
texture()
f_349548_()
public int
d()
width()
comp_3040()
width()
f_347845_()
public int
e()
height()
comp_3041()
height()
f_347064_()