net.minecraft.client.renderer.block

class ModelBlockRenderer$AmbientOcclusionRenderStorage

extends ModelBlockRenderer$CommonRenderStorage

hpy$b
net.minecraft.client.renderer.block.ModelBlockRenderer$AmbientOcclusionRenderStorage
net.minecraft.class_778$class_780
net.minecraft.client.render.block.BlockModelRenderer$AmbientOcclusionCalculator
net.minecraft.src.C_4186_$C_379064_

字段概要

修饰符与类型字段
final float[]
i
faceShape
field_58158
field_58158
f_379763_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
a(dvq arg0, eoh arg1, is arg2, iz arg3, boolean arg4)
calculate(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, Direction arg3, boolean arg4)
method_3388(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_2350 arg3, boolean arg4)
apply(BlockRenderView world, BlockState state, BlockPos pos, Direction direction, boolean arg4)
m_387008_(C_1557_ p_392545_, C_2064_ p_393020_, C_4675_ p_392793_, C_4687_ p_394796_, boolean arg4)
private static int
a(int arg0, int arg1, int arg2, int arg3)
blend(int arg0, int arg1, int arg2, int arg3)
method_3386(int arg0, int arg1, int arg2, int arg3)
getAmbientOcclusionBrightness(int arg0, int arg1, int arg2, int arg3)
m_387224_(int p_394213_, int p_397905_, int p_392318_, int p_397150_)
private static int
a(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
blend(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
method_3389(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
getBrightness(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
m_386813_(int p_395262_, int p_396930_, int p_395695_, int p_393923_, float p_397544_, float p_391464_, float p_398036_, float p_397919_)