net.minecraft.client.renderer.blockentity

public class BellRenderer

implements BlockEntityRenderer<BellBlockEntity, BellRenderState>

hrg
net.minecraft.client.renderer.blockentity.BellRenderer
net.minecraft.class_3880
net.minecraft.client.render.block.entity.BellBlockEntityRenderer
net.minecraft.src.C_4242_

字段概要

修饰符与类型字段
public static final Material
a
BELL_TEXTURE
field_17145
BELL_BODY_TEXTURE
f_436556_
private final MaterialSet
b
materials
field_61781
materials
f_411538_
private final BellModel
c
model
field_20816
bellBody
f_346535_

构造函数概要

修饰符构造函数
public (BlockEntityRendererProvider$Context context)

方法概要

修饰符与类型方法
public BellRenderState
a()
createRenderState()
method_74346()
createRenderState()
m_414927_()
public void
a(ekz arg0, hsl arg1, float arg2, ftm arg3, igi$a arg4)
extractRenderState(BellBlockEntity arg0, BellRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4)
method_74347(class_3721 arg0, class_11953 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4)
updateRenderState(BellBlockEntity arg0, BellBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4)
m_414963_(C_1989_ p_429775_, C_411194_ p_425010_, float p_431645_, C_3046_ p_423572_, C_410996_$C_411281_ arg4)
public void
a(hsl arg0, fzm arg1, hpo arg2, ikp arg3)
submit(BellRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_17139(class_11953 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(BellBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_6922_(C_411194_ p_427227_, C_3181_ p_429109_, C_411150_ p_424338_, C_411395_ arg3)