net.minecraft.client.renderer.entity

public class ZombieNautilusRenderer

extends MobRenderer<ZombieNautilus, NautilusRenderState, NautilusModel>

All mapped superinterfaces:

RenderLayerParent

iaa
net.minecraft.client.renderer.entity.ZombieNautilusRenderer
net.minecraft.class_12336
net.minecraft.client.render.entity.ZombieNautilusEntityRenderer
net.minecraft.src.C_432256_

字段概要

修饰符与类型字段
private final Map<ZombieNautilusVariant$ModelType, NautilusModel>
a
models
field_64457
models
f_437008_

构造函数概要

修饰符构造函数
public (EntityRendererProvider$Context arg0)

方法概要

修饰符与类型方法
private static Map<ZombieNautilusVariant$ModelType, NautilusModel>
a(hwq$a arg0)
bakeModels(EntityRendererProvider$Context arg0)
method_76550(class_5617$class_5618 arg0)
createModels(EntityRendererFactory$Context context)
m_446668_(C_141742_$C_141743_ p_456928_)
public void
a(ien arg0, fzm arg1, hpo arg2, ikp arg3)
submit(NautilusRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_76552(class_12158 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(NautilusEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_324479_(C_432353_ p_451863_, C_3181_ p_455984_, C_411150_ p_459422_, C_411395_ arg3)
public Identifier
a(ien arg0)
getTextureLocation(NautilusRenderState arg0)
method_76551(class_12158 arg0)
getTexture(NautilusEntityRenderState arg0)
m_113764_(C_432353_ arg0)
public NautilusRenderState
b()
createRenderState()
method_76553()
createRenderState()
m_5478_()
public void
a(cwq arg0, ien arg1, float arg2)
extractRenderState(ZombieNautilus arg0, NautilusRenderState arg1, float arg2)
method_76549(class_12119 arg0, class_12158 arg1, float arg2)
updateRenderState(ZombieNautilusEntity arg0, NautilusEntityRenderState arg1, float arg2)
m_351578_(C_432107_ p_452269_, C_432353_ p_459534_, float arg2)