net.minecraft.client.renderer.entity.layers

public class BreezeWindLayer

extends RenderLayer<BreezeRenderState, BreezeModel>

iai
net.minecraft.client.renderer.entity.layers.BreezeWindLayer
net.minecraft.class_8989
net.minecraft.client.render.entity.feature.BreezeWindFeatureRenderer
net.minecraft.src.C_302064_

字段概要

修饰符与类型字段
private static final Identifier
a
TEXTURE_LOCATION
field_47484
TEXTURE
f_315155_
private final BreezeModel
b
model
field_47485
model
f_336859_

构造函数概要

修饰符构造函数
public (RenderLayerParent<BreezeRenderState, BreezeModel> p_424586_, EntityModelSet arg1)

方法概要

修饰符与类型方法
public void
a(fzm arg0, hpo arg1, int arg2, icr arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, BreezeRenderState arg3, float arg4, float arg5)
method_55275(class_4587 arg0, class_11659 arg1, int arg2, class_10006 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, BreezeEntityRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_423334_, C_411150_ p_426201_, int p_424120_, C_346073_ p_428800_, float p_429670_, float arg5)
private float
a(float arg0)
xOffset(float arg0)
method_55273(float arg0)
getXOffset(float tickProgress)
m_306824_(float arg0)