net.minecraft.client.renderer.state

public record QuadParticleRenderState$PreparedBuffers

iku$b
net.minecraft.client.renderer.state.QuadParticleRenderState$PreparedBuffers
net.minecraft.class_11944$class_12041
net.minecraft.client.particle.BillboardParticleSubmittable$Buffers
net.minecraft.src.C_411213_$C_411371_

字段概要

修饰符与类型字段
final int
a
indexCount
comp_4897
indexCount
f_411565_
final GpuBufferSlice
b
dynamicTransforms
comp_4898
dynamicTransforms
f_413418_
final Map<SingleQuadParticle$Layer, QuadParticleRenderState$PreparedLayer>
c
layers
comp_4899
layers
f_411480_

构造函数概要

修饰符构造函数
public (int indexCount, GpuBufferSlice dynamicTransforms, Map<SingleQuadParticle$Layer, QuadParticleRenderState$PreparedLayer> layers)

方法概要

修饰符与类型方法
public int
a()
indexCount()
comp_4897()
indexCount()
f_411565_()
public GpuBufferSlice
b()
dynamicTransforms()
comp_4898()
dynamicTransforms()
f_413418_()
public Map<SingleQuadParticle$Layer, QuadParticleRenderState$PreparedLayer>
c()
layers()
comp_4899()
layers()
f_411480_()