net.minecraft.client.renderer.texture

public record SpriteLoader$Preparations

ill$a
net.minecraft.client.renderer.texture.SpriteLoader$Preparations
net.minecraft.class_7766$class_7767
net.minecraft.client.texture.SpriteLoader$StitchResult
net.minecraft.src.C_243537_$C_243503_

字段概要

修饰符与类型字段
private final int
a
width
comp_1040
width
f_243669_
private final int
b
height
comp_1041
height
f_244632_
private final int
c
mipLevel
comp_1042
mipLevel
f_244353_
private final TextureAtlasSprite
d
missing
comp_1043
missing
f_243912_
private final Map<Identifier, TextureAtlasSprite>
e
regions
comp_1044
sprites
f_243807_
private final CompletableFuture<Void>
f
readyForUpload
comp_1045
readyForUpload
f_244415_

构造函数概要

修饰符构造函数
public (int width, int height, int mipLevel, TextureAtlasSprite missing, Map<Identifier, TextureAtlasSprite> sprites, CompletableFuture<Void> readyForUpload)

方法概要

修饰符与类型方法
public TextureAtlasSprite
a(amo arg0)
getSprite(Identifier arg0)
method_73022(class_2960 arg0)
getSprite(Identifier id)
m_417993_(C_432211_ arg0)
public int
a()
width()
comp_1040()
width()
f_243669_()
public int
b()
height()
comp_1041()
height()
f_244632_()
public int
c()
mipLevel()
comp_1042()
mipLevel()
f_244353_()
public TextureAtlasSprite
d()
missing()
comp_1043()
missing()
f_243912_()
public Map<Identifier, TextureAtlasSprite>
e()
regions()
comp_1044()
sprites()
f_243807_()
public CompletableFuture<Void>
f()
readyForUpload()
comp_1045()
readyForUpload()
f_244415_()