implements Packet<ClientGamePacketListener>
| aed | |
| net.minecraft.network.protocol.game.ClientboundDebugEntityValuePacket | |
| net.minecraft.class_11984 | |
| net.minecraft.network.packet.s2c.play.EntityValueDebugS2CPacket | |
| net.minecraft.src.C_411258_ | |
| net.minecraft.network.protocol.game.ClientboundDebugEntityValuePacket |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private final int |
| ||||||||||
| private final DebugSubscription$Update<?> |
| ||||||||||
| public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundDebugEntityValuePacket> |
|
构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (int entityId, DebugSubscription$Update<?> update) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| public PacketType<ClientboundDebugEntityValuePacket> |
| ||||||||||
| public void |
| ||||||||||
| public int |
| ||||||||||
| public DebugSubscription$Update<?> |
|