net.minecraft.network.protocol.game

public record ClientboundDebugEventPacket

implements Packet<ClientGamePacketListener>

aee
net.minecraft.network.protocol.game.ClientboundDebugEventPacket
net.minecraft.class_11985
net.minecraft.network.packet.s2c.play.EventDebugS2CPacket
net.minecraft.src.C_411132_
net.minecraft.network.protocol.game.ClientboundDebugEventPacket

字段概要

修饰符与类型字段
private final DebugSubscription$Event<?>
b
event
comp_4829
event
f_413192_
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundDebugEventPacket>
a
STREAM_CODEC
field_62780
PACKET_CODEC
f_413880_

构造函数概要

修饰符构造函数
public (DebugSubscription$Event<?> event)

方法概要

修饰符与类型方法
public PacketType<ClientboundDebugEventPacket>
a()
type()
method_65080()
getPacketType()
m_5779_()
public void
a(adb arg0)
handle(ClientGamePacketListener arg0)
method_74463(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public DebugSubscription$Event<?>
b()
event()
comp_4829()
event()
f_413192_()